德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
eKt~pzXwm [S4<bh! 目录.......................................................................................4
6]M(ElV1H 新增功能...............................................................................6
`rvS(p[s 作业环境介绍........................................................................6
d-X<+&VZ CAD窗口区.......................................................................7
wtK+\Qnb 组件区.............................................................................11
zpJQ7hym 灯具选项夹......................................................................12
n* uT 我的灯具库......................................................................13
#}o*1 置入灯具.........................................................................14
G#UO>i0jy 家具区.............................................................................15
s_/CJ6s 材质区.............................................................................16
q>t#5Z81 报表区.............................................................................18
m)V%l0 总览表区.........................................................................19
t~3!| @3i 检阅员对话框..................................................................20
P9BShC5 编辑模式.........................................................................20
5LR
k)@t 置入空间组件......................................................................23
l4RZ!K*X_" 使用空间组件..................................................................24
O|d"0P 使用拖曳和置入的方式(drag & drop).............................25
W2'u]1bs 使用检阅员对话框...........................................................25
idEhxvAo 置入家具.............................................................................25
U<K)'l6#2n 置入家具.........................................................................25
}gete'I 藉由检阅员对话框...........................................................25
`@RTfBBg 贴上材质.............................................................................25
+JsMYv 藉由拖曳和置入...............................................................26
`fS$@{YI_ 调整贴上的材质...............................................................26
0
*2^joUv 删除材质.........................................................................27
!Wgi[VB 置入材质至材质库...........................................................27
jBb:) 不同窗口的工作环境...........................................................28
PKJ w%.- 编辑置入的对象...................................................................30
Cs))9'cD] 移动对象.........................................................................30
~m3Q^ue 移动和旋转对象(去除网格).........................................31
n86LU Sj5 旋转对象.........................................................................31
4}`z^P<C 缩放对象.........................................................................32
;?4EVZ#o 结合和储存对象...............................................................32
"Doz~R\\ 移动对象的坐标...............................................................33
-%,=%FBi~4 编辑对象外观..................................................................34
]jjHIFX 一致性测试......................................................................34
QWcQtM 编辑 “多样对象”...................................................................36
3?5JY;}h>" 窗户和门.........................................................................36
4
Fl>XM 计算表面.........................................................................37
>P@g].Q- 工作面.............................................................................37
lha)4d 计算点.............................................................................38
\xG_q>1_ 使用统一眩光等级方法 (UGR) 计算................................39
a`I
\19p] 置入UGR计算点和UGR计算面....................................40
e>0gE`8A 调整UGR观察员和UGR面的位置................................40
- ({h @ 地面组件.........................................................................41
cDS\=Bf 置入和编辑灯具及灯具排列................................................42
m~04I~8vk 个别的灯具......................................................................42
xu\s2x$ 灯具排列.........................................................................43
R"W5R- 置入灯具区域..................................................................46
Q<0X80w> 置入灯具排列..................................................................50
pmRm&VgE. 排列灯具.........................................................................51
0RgE~x!hI 圆形的灯具排列...............................................................52
DG?g~{Y~b 区分灯具.........................................................................52
_ _!LTpp 调整灯具位置..................................................................53
,oykOda:| 3D窗口的工作环境.............................................................53
`*6|2 设定3D窗口...................................................................53
DL`8qJ'mJs 3D窗口内检查计算值.....................................................54
pT{is.RM 3D窗口的存盘................................................................55
d~ +(g! 编辑空间.............................................................................57
KRz~3yH{c 编辑一个存在的空间.......................................................57
q
#mBNe62p 复制已存在的空间...........................................................57
aVCPaYe^ 新增另一空间..................................................................58
E;}&2 a 光迹追踪器..........................................................................59
aq)g&.dw? 使用光迹追踪..................................................................59
3\2%i6W6 基本设定.........................................................................59
zOd*> 平面的选项......................................................................59
tn#cVB3 光迹追踪的3D标准窗口.................................................61
yDfH`]i)U 开启POV-Ray................................................................61
~| b\1SR POV-Ray的其它功能......................................................62
|.VSw DXF 导入和导出..................................................................68
FQJiLb._Z DXF导入.........................................................................68
F ei5' 基本DXF设定和图层选项..............................................68
Q 9fK)j1$ 以DXF为底稿编辑空间..................................................69
nfbR"E
jXr 以DXF为背景在3D窗口编辑........................................70
QEg[ DXF导出.........................................................................71
3CgID6[Sy 户外照明.............................................................................73
b{qN7X~> 户外空间.........................................................................73
~P#mvQE) 投光照明.........................................................................74
EjL]#,QR 标准街道.........................................................................75
=* G3Khz! 街道照明.........................................................................77
rCwE$5
b 选取欲计算的空间...........................................................77
bn)1G$0| 包括家具的计算...............................................................81
V:w%5'^3 报表设定.............................................................................81
V1B!5N< 使用者数据和设计案数据................................................81
"]#Ij6ml 全面设定.........................................................................83
23P&n(. CAD窗口和标准值..........................................................83
g'KxjjYT, 报表.....................................................................................84
9j|v
D 浏览计算结果..................................................................84
a M9v 限定报表.........................................................................85
4^uSW&`;/ 报表设定.........................................................................86
r[4n2Mys DIALux 3新增报表项目..................................................87
(IBT|K 灯具的
光源数据表格化....................................................88
0S^&A?$= 户外场景的表格化...........................................................88
D#UuIZ 设定使用者输出标准.......................................................89
g!R7CRt% 将报表存盘为pdf 格式....................................................90
\?;
`_E`j 图形的导出......................................................................91
YZ5,K6u 设定与选项..........................................................................91
#m,H1YH
M 自定义.............................................................................91
]R_R`X? 显示设定.........................................................................91
Ez;Q o8 显示卡设定精灵...............................................................92
=nHKTB> 选项.................................................................................95
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