德国照明设计、计算软件DIALux Version 3中文使用手册下载,以下是DIALux中文使用手册目录。 #9(L/)^
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目录.......................................................................................4 fm$)?E_Rp
新增功能...............................................................................6 i]}`e>fF
作业环境介绍........................................................................6 1[ 40\ sM
CAD窗口区.......................................................................7 L%
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组件区.............................................................................11 Q=#N4[W'
灯具选项夹......................................................................12 A_2oQ*
我的灯具库......................................................................13 v6KRE3:V
置入灯具.........................................................................14 Q8^g WBc
家具区.............................................................................15 pvY BhTz0
材质区.............................................................................16 4Bk9d\z
报表区.............................................................................18 maVfLVx-
总览表区.........................................................................19 h+j{;evN
检阅员对话框..................................................................20 t>JPK_b0
编辑模式.........................................................................20 >wf.C%
置入空间组件......................................................................23 cc{^0JT
使用空间组件..................................................................24 `}S;_g!
使用拖曳和置入的方式(drag & drop).............................25 `
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使用检阅员对话框...........................................................25 oP_}C[
置入家具.............................................................................25 XxLauJP
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置入家具.........................................................................25 NM4b]>
藉由检阅员对话框...........................................................25 B;c2gu
贴上材质.............................................................................25 T1i}D"H %
藉由拖曳和置入...............................................................26 pFcCe
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调整贴上的材质...............................................................26 0YO/G1O&
删除材质.........................................................................27 P~M<OUg
置入材质至材质库...........................................................27 Ft 6{g
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不同窗口的工作环境...........................................................28
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编辑置入的对象...................................................................30 DE!c+s_g4
移动对象.........................................................................30 E~`l/ W
移动和旋转对象(去除网格).........................................31 X{ f#kB]w
旋转对象.........................................................................31 "-R19SpJKh
缩放对象.........................................................................32 [^0 S#,L
结合和储存对象...............................................................32 K(}g!iT)~
移动对象的坐标...............................................................33 bDjm:G
编辑对象外观..................................................................34 S,vh
一致性测试......................................................................34 P@FE3g
编辑 “多样对象”...................................................................36 nd,2EX<bE
窗户和门.........................................................................36 D+"+m%^>C
计算表面.........................................................................37 OQiyAyX
工作面.............................................................................37 ):7mK03J
计算点.............................................................................38 x &*2R#Ai
使用统一眩光等级方法 (UGR) 计算................................39 8 DPn5E#M1
置入UGR计算点和UGR计算面....................................40 r mJ`^6V
调整UGR观察员和UGR面的位置................................40 ";;Nc>-Y
地面组件.........................................................................41 Q/`W[Et
置入和编辑灯具及灯具排列................................................42 `Jn2(+
个别的灯具......................................................................42 /@Ec[4^=!.
灯具排列.........................................................................43 Cq[<CPAS
置入灯具区域..................................................................46 %/w%A:y#&
置入灯具排列..................................................................50 8c%_R23
排列灯具.........................................................................51 5+[ 3@
圆形的灯具排列...............................................................52 `Ha<t. v(
区分灯具.........................................................................52 dU&hM<.|
调整灯具位置..................................................................53 \S0QZQbz/
3D窗口的工作环境.............................................................53 7mA:~- .u
设定3D窗口...................................................................53 Kp>fOe'KW
3D窗口内检查计算值.....................................................54 C_;A~iI7
3D窗口的存盘................................................................55 47!k!cHa
编辑空间.............................................................................57 L\xR<m<,
编辑一个存在的空间.......................................................57 ZKt`>KZ
复制已存在的空间...........................................................57 ;k
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新增另一空间..................................................................58 0DX)%s,KO
光迹追踪器..........................................................................59 @t2S"s$m
使用光迹追踪..................................................................59 n;e.N:p
基本设定.........................................................................59 cYz|Ux
平面的选项......................................................................59 5Kl;(0B9
光迹追踪的3D标准窗口.................................................61 }U@(S>,%
开启POV-Ray................................................................61 6e%ZNw{#=
POV-Ray的其它功能......................................................62 [F+*e=wjN>
DXF 导入和导出..................................................................68 KJ
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DXF导入.........................................................................68 5xhYOwQBo
基本DXF设定和图层选项..............................................68 S,f:nLT
以DXF为底稿编辑空间..................................................69 v]y=+* A
以DXF为背景在3D窗口编辑........................................70 88Vl1d&b
DXF导出.........................................................................71 <=]:ED $V@
户外照明.............................................................................73 rmeGk&*R8
户外空间.........................................................................73 @#"6_{!j_X
投光照明.........................................................................74 +NTC!/
标准街道.........................................................................75 B-h@\y
街道照明.........................................................................77 e \.
选取欲计算的空间...........................................................77 ak\[+wQ
包括家具的计算...............................................................81 @3`Pq2<
报表设定.............................................................................81 #6@4c5{2=4
使用者数据和设计案数据................................................81 4o<'
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全面设定.........................................................................83 W1ql[DqE{
CAD窗口和标准值..........................................................83 t'[`"pp=
报表.....................................................................................84 Y%^qt]u.8
浏览计算结果..................................................................84 5%"sv+iO
限定报表.........................................................................85 BBa!le9P
报表设定.........................................................................86 Hb\['VhzM
DIALux 3新增报表项目..................................................87 :"gu=u!
灯具的光源数据表格化....................................................88 A8
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