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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
9e4`N"#,lI E:-~SH} 目录.......................................................................................4
OdOn wY 新增功能...............................................................................6
D< kf/hj 作业环境介绍........................................................................6
2PSkLS&IM CAD窗口区.......................................................................7
v(6[z)A0 组件区.............................................................................11
7jHrLsB 灯具选项夹......................................................................12
+~|Jn_:A f 我的灯具库......................................................................13
BSy{"K*M 置入灯具.........................................................................14
; K,5qs 家具区.............................................................................15
mmG]|Cl@ 材质区.............................................................................16
)3O#T$h 报表区.............................................................................18
KE~.f( 总览表区.........................................................................19
~'|^|*}~Dj 检阅员对话框..................................................................20
f@q.kD21 编辑模式.........................................................................20
\qTp#sF 置入空间组件......................................................................23
0~P]Fw^w 使用空间组件..................................................................24
=nO:R, U 使用拖曳和置入的方式(drag & drop).............................25
[e_<UF@A* 使用检阅员对话框...........................................................25
&M tF 置入家具.............................................................................25
=$%-RX7 置入家具.........................................................................25
r;{ggwY&J 藉由检阅员对话框...........................................................25
DliDBArxZ 贴上材质.............................................................................25
9g#
62oIg 藉由拖曳和置入...............................................................26
p8"C`bCf 调整贴上的材质...............................................................26
&kn?=NW 删除材质.........................................................................27
?NvE9+n 置入材质至材质库...........................................................27
tc{l?7P 不同窗口的工作环境...........................................................28
m2/S(f 编辑置入的对象...................................................................30
j&U7xv 移动对象.........................................................................30
ROvY,-? 移动和旋转对象(去除网格).........................................31
.wUnN8crQ 旋转对象.........................................................................31
_yF@k~
h 缩放对象.........................................................................32
um%s9 结合和储存对象...............................................................32
I8 [
* 移动对象的坐标...............................................................33
}gFa9M< 编辑对象外观..................................................................34
yE.st9m 一致性测试......................................................................34
=M9R~J! 编辑 “多样对象”...................................................................36
i[MBO`FF 窗户和门.........................................................................36
,1cpV|mAr 计算表面.........................................................................37
`z.sWF|f!O 工作面.............................................................................37
-SLk8x 计算点.............................................................................38
!vVW8hbp 使用统一眩光等级方法 (UGR) 计算................................39
j+S&5C/{ 置入UGR计算点和UGR计算面....................................40
2Dt^W.! 调整UGR观察员和UGR面的位置................................40
k<Xb<U 地面组件.........................................................................41
4=`1C-v?q 置入和编辑灯具及灯具排列................................................42
&y7=tEV 个别的灯具......................................................................42
!I\eIV>0b 灯具排列.........................................................................43
TXT<6( 置入灯具区域..................................................................46
/|#2ehE 置入灯具排列..................................................................50
E2z=U 排列灯具.........................................................................51
g/WDAO?d 圆形的灯具排列...............................................................52
m- a': 区分灯具.........................................................................52
I+ 3qu= 调整灯具位置..................................................................53
8N$Xq\Da+> 3D窗口的工作环境.............................................................53
q&O9W?E8dG 设定3D窗口...................................................................53
8G2QI4 3D窗口内检查计算值.....................................................54
vO53?vN[m9 3D窗口的存盘................................................................55
O_GHvLO= 编辑空间.............................................................................57
gwsOw [;k 编辑一个存在的空间.......................................................57
L]Xx-S 复制已存在的空间...........................................................57
ZsCwNZR 新增另一空间..................................................................58
smn(q)tt 光迹追踪器..........................................................................59
68w~I7D> 使用光迹追踪..................................................................59
t;0]d7ey' 基本设定.........................................................................59
,\1Rf. 平面的选项......................................................................59
TKbfZw 光迹追踪的3D标准窗口.................................................61
T00sYoK 开启POV-Ray................................................................61
Cs,Cb2[ POV-Ray的其它功能......................................................62
{5HQ=& DXF 导入和导出..................................................................68
}sJ}c}b DXF导入.........................................................................68
#Ye0*` 基本DXF设定和图层选项..............................................68
&j/,8 Z* 以DXF为底稿编辑空间..................................................69
ew~uOG+ 以DXF为背景在3D窗口编辑........................................70
PR AP~P&^ DXF导出.........................................................................71
7q 5 \]J[ 户外照明.............................................................................73
uZ@qlq8 户外空间.........................................................................73
'vZy-qHrV 投光照明.........................................................................74
f_;tFP
B 标准街道.........................................................................75
m*h O@M 街道照明.........................................................................77
LaZ
@4/z! 选取欲计算的空间...........................................................77
E7.{SGH} 包括家具的计算...............................................................81
=h?%<2t9< 报表设定.............................................................................81
qlg.\H:W~ 使用者数据和设计案数据................................................81
s&CK 全面设定.........................................................................83
0S
}\ML CAD窗口和标准值..........................................................83
SOMAs'= 报表.....................................................................................84
m(1ot M9 浏览计算结果..................................................................84
F x$W3FIO] 限定报表.........................................................................85
aI}htb{m` 报表设定.........................................................................86
M1k_ldP DIALux 3新增报表项目..................................................87
C43I(.2g 灯具的
光源数据表格化....................................................88
R%t|R79I 户外场景的表格化...........................................................88
$GQEdVSNo 设定使用者输出标准.......................................................89
ep`8LQf 将报表存盘为pdf 格式....................................................90
M\Wg|gpy 图形的导出......................................................................91
.:B0(4Mj 设定与选项..........................................................................91
s0h0EpED 自定义.............................................................................91
>* F#ZZv}p 显示设定.........................................................................91
Qw_>
l}k/ 显示卡设定精灵...............................................................92
.<YfnW5/K 选项.................................................................................95
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