德国照明设计、计算软件DIALux Version 3中文使用手册下载,以下是DIALux中文使用手册目录。 CmJ?_>
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目录.......................................................................................4 L'\/)!cEd
新增功能...............................................................................6 hM36QOdm
作业环境介绍........................................................................6 jI{~s]Q
CAD窗口区.......................................................................7 Tn@UX(^,
组件区.............................................................................11 {KU.
灯具选项夹......................................................................12 X@yr$3vC
我的灯具库......................................................................13 0 .FHdJ<
置入灯具.........................................................................14 'Wf?elB+
家具区.............................................................................15 vhYMWfbY
材质区.............................................................................16 |YE,) kiF
报表区.............................................................................18 kh<pLI >$h
总览表区.........................................................................19 h"PS-]:CD
检阅员对话框..................................................................20 0E?s>-b
编辑模式.........................................................................20 pyg!rf-
置入空间组件......................................................................23 O/DAf|X|
使用空间组件..................................................................24 CrNwALx
使用拖曳和置入的方式(drag & drop).............................25 .B 85!lCF
使用检阅员对话框...........................................................25 T}n}.JwU
置入家具.............................................................................25 @ kJ0K
置入家具.........................................................................25 r)6uX
藉由检阅员对话框...........................................................25 q6C6PPc
贴上材质.............................................................................25 "+n4 c'
藉由拖曳和置入...............................................................26 @q> ktE_
调整贴上的材质...............................................................26 SLJ&{`"7
删除材质.........................................................................27 pwFU2}I
置入材质至材质库...........................................................27 6 Iv(
不同窗口的工作环境...........................................................28 E7X!cm/2<
编辑置入的对象...................................................................30 cS D._"P
移动对象.........................................................................30 VX^o"9Ntl
移动和旋转对象(去除网格).........................................31 }A4nJ>`tq
旋转对象.........................................................................31 9TVB<}0G
缩放对象.........................................................................32 J+)'-OFt0
结合和储存对象...............................................................32 4AY
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移动对象的坐标...............................................................33 ]a$Wxvgq
编辑对象外观..................................................................34 =zeFK_S!
一致性测试......................................................................34 }O,U2=Hw`]
编辑 “多样对象”...................................................................36 LbJtpwz>z
窗户和门.........................................................................36 Si?$\H*:
计算表面.........................................................................37 hWq.#e6
工作面.............................................................................37 XJx,9trH
计算点.............................................................................38 L@{!r=%_>
使用统一眩光等级方法 (UGR) 计算................................39 .q0218l:dF
置入UGR计算点和UGR计算面....................................40 SXRdNPXFO
调整UGR观察员和UGR面的位置................................40 AVXX\n\_
地面组件.........................................................................41 Ni2]6U
置入和编辑灯具及灯具排列................................................42 @gt)P4yE
个别的灯具......................................................................42 eecw]P_?
灯具排列.........................................................................43 {fog<1c
置入灯具区域..................................................................46 Z69+yOJI
置入灯具排列..................................................................50 pOqGAD{D$
排列灯具.........................................................................51 Yv)Bj
圆形的灯具排列...............................................................52 T*h!d(
区分灯具.........................................................................52 )Vwj9WD
调整灯具位置..................................................................53 "| Kf'/r
3D窗口的工作环境.............................................................53 `9.dgV
设定3D窗口...................................................................53 6m4Te|
3D窗口内检查计算值.....................................................54 F,*2#:Ki
3D窗口的存盘................................................................55 ]>tq|R78
编辑空间.............................................................................57 %mY|
编辑一个存在的空间.......................................................57 z^4KU\/JK
复制已存在的空间...........................................................57 [RAj3Fr0
新增另一空间..................................................................58 # v.L$7O
光迹追踪器..........................................................................59 q1YLq(e
使用光迹追踪..................................................................59 {5T0RL{\N
基本设定.........................................................................59 'oleB_B
平面的选项......................................................................59 ]e^R@w
光迹追踪的3D标准窗口.................................................61 w[
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开启POV-Ray................................................................61 PC*m%
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POV-Ray的其它功能......................................................62 ~O \}/I28
DXF 导入和导出..................................................................68 (# JMB)
DXF导入.........................................................................68 yh S#&)O
基本DXF设定和图层选项..............................................68 7t'(`A6t/
以DXF为底稿编辑空间..................................................69 Ci;h
以DXF为背景在3D窗口编辑........................................70 B;VH `*+X
DXF导出.........................................................................71 ; ;<J
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户外照明.............................................................................73 ($c`s8mp
户外空间.........................................................................73 $Axng
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投光照明.........................................................................74 (~S<EUc$
标准街道.........................................................................75 Z[Wlyb0
街道照明.........................................................................77 (nGkZ}p
选取欲计算的空间...........................................................77 e#tIk;9Xz
包括家具的计算...............................................................81 m7JPH7P@BM
报表设定.............................................................................81 *5e<\{!
使用者数据和设计案数据................................................81 GGH;Z WSe
全面设定.........................................................................83 -
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CAD窗口和标准值..........................................................83 F&