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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
Yj/nzTVJ[ =w$"wzc 目录.......................................................................................4
fZ:rz;tM 新增功能...............................................................................6
HCkqh4 作业环境介绍........................................................................6
G0Tc}_o<Y CAD窗口区.......................................................................7
/~cL L 组件区.............................................................................11
>/kG5]zxY 灯具选项夹......................................................................12
n12c075 我的灯具库......................................................................13
:gaeb8`t 置入灯具.........................................................................14
[Ms{J!^q 家具区.............................................................................15
u!Nfoq&'u 材质区.............................................................................16
Y6?mY! 报表区.............................................................................18
[HiTR !o* 总览表区.........................................................................19
ixHZX<6zYT 检阅员对话框..................................................................20
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Ce%A 编辑模式.........................................................................20
A<CXd t+t 置入空间组件......................................................................23
'!h0![OH 使用空间组件..................................................................24
MGyB8( 使用拖曳和置入的方式(drag & drop).............................25
~2DV{dyj 使用检阅员对话框...........................................................25
7oLf5V1~ 置入家具.............................................................................25
yxWMatZ2 置入家具.........................................................................25
[d~bZS|(T( 藉由检阅员对话框...........................................................25
9Y@?xn.\ 贴上材质.............................................................................25
~G:2iSi(# 藉由拖曳和置入...............................................................26
"mK i$FV 调整贴上的材质...............................................................26
,3--ERf 删除材质.........................................................................27
}%FuL5Tx 置入材质至材质库...........................................................27
(s@tU>4U 不同窗口的工作环境...........................................................28
S}Y|s]6 编辑置入的对象...................................................................30
zpr@!76 移动对象.........................................................................30
{!e ANm' 移动和旋转对象(去除网格).........................................31
5~%,u2 旋转对象.........................................................................31
zMr!WoW 缩放对象.........................................................................32
D62
NU 结合和储存对象...............................................................32
ME@6.* 移动对象的坐标...............................................................33
OC>_=i$' 编辑对象外观..................................................................34
\pD=Lv9 一致性测试......................................................................34
g_U~.?Db7 编辑 “多样对象”...................................................................36
V;hwAQbF 窗户和门.........................................................................36
}Wche/g` 计算表面.........................................................................37
>"<k8wn 工作面.............................................................................37
!+DJhw&c, 计算点.............................................................................38
M$4=q((0 使用统一眩光等级方法 (UGR) 计算................................39
Ao,!z 置入UGR计算点和UGR计算面....................................40
zP h\3B 调整UGR观察员和UGR面的位置................................40
b801OF 地面组件.........................................................................41
T'b/]&0Tio 置入和编辑灯具及灯具排列................................................42
K7xWE,y 个别的灯具......................................................................42
Ag4Ga?&8ec 灯具排列.........................................................................43
*xo;pe)9 置入灯具区域..................................................................46
o|;eMO- 置入灯具排列..................................................................50
ZecvjbnVY 排列灯具.........................................................................51
Cq*}b4^; 圆形的灯具排列...............................................................52
"`i:)E t 区分灯具.........................................................................52
7Cd_zZ 调整灯具位置..................................................................53
g;!@DVF$ 3D窗口的工作环境.............................................................53
~l*?D7[o 设定3D窗口...................................................................53
H&=n:'k^ 3D窗口内检查计算值.....................................................54
:IR9=nhS] 3D窗口的存盘................................................................55
4o4 = 编辑空间.............................................................................57
W\qLZuQ 编辑一个存在的空间.......................................................57
pba8=Z 复制已存在的空间...........................................................57
:IVk_[s 新增另一空间..................................................................58
A6NxM8ybn+ 光迹追踪器..........................................................................59
4OOn, 09 使用光迹追踪..................................................................59
%t~SOkx 基本设定.........................................................................59
Q1nDl 平面的选项......................................................................59
%`?;V;{= 光迹追踪的3D标准窗口.................................................61
.-KtB(t 开启POV-Ray................................................................61
"\/^/vn? POV-Ray的其它功能......................................................62
sP?$G8-^ DXF 导入和导出..................................................................68
`/w\2n DXF导入.........................................................................68
0939i_ 基本DXF设定和图层选项..............................................68
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cO- 以DXF为底稿编辑空间..................................................69
{;&B^uz
] 以DXF为背景在3D窗口编辑........................................70
%/y`<lJz( DXF导出.........................................................................71
-!|WZ 户外照明.............................................................................73
Z%+BWS3YqY 户外空间.........................................................................73
7k]RO 投光照明.........................................................................74
i>Fvmw 标准街道.........................................................................75
iIsEQh 街道照明.........................................................................77
3T|Y} 选取欲计算的空间...........................................................77
j1puB 包括家具的计算...............................................................81
)_77>f% 报表设定.............................................................................81
e2k4[V 使用者数据和设计案数据................................................81
bR`rT4.F 全面设定.........................................................................83
LZM,QQ CAD窗口和标准值..........................................................83
(A29ZH 报表.....................................................................................84
Re*|$r# 浏览计算结果..................................................................84
I( ]BMMj 限定报表.........................................................................85
gwSN>oj
& 报表设定.........................................................................86
ieo|%N{' DIALux 3新增报表项目..................................................87
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( 灯具的
光源数据表格化....................................................88
S~0JoCeo 户外场景的表格化...........................................................88
X"[dQ_o 设定使用者输出标准.......................................................89
E
&7@#'l 将报表存盘为pdf 格式....................................................90
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图形的导出......................................................................91
LY-lTr@A^
设定与选项..........................................................................91
A3AP51
! 自定义.............................................................................91
4K9Rpm 显示设定.........................................................................91
?fK^&6pI 显示卡设定精灵...............................................................92
.Gizz</P~ 选项.................................................................................95
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