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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
B!J~ t8 |aD8 目录.......................................................................................4
=Oyn< 新增功能...............................................................................6
x-E@[= 作业环境介绍........................................................................6
SM?rss.= CAD窗口区.......................................................................7
mz-sazgV 组件区.............................................................................11
l~mC$>f 灯具选项夹......................................................................12
86 $88`/2 我的灯具库......................................................................13
5t=7- 置入灯具.........................................................................14
KE$I!$zO 家具区.............................................................................15
zE,1zBS< 材质区.............................................................................16
TzSEQS{ 报表区.............................................................................18
&9j*Y 总览表区.........................................................................19
TUy
25E 检阅员对话框..................................................................20
W!Qaa(o? 编辑模式.........................................................................20
pB(|Y]3A 置入空间组件......................................................................23
J 2H$ALl 使用空间组件..................................................................24
3ncL351k 使用拖曳和置入的方式(drag & drop).............................25
AHB_[i'>7 使用检阅员对话框...........................................................25
y=HM]EH> 置入家具.............................................................................25
]a=n(`l? 置入家具.........................................................................25
x->H~/ 藉由检阅员对话框...........................................................25
T<ka4 贴上材质.............................................................................25
_&SST)Y| 藉由拖曳和置入...............................................................26
jNbU{Z%r 调整贴上的材质...............................................................26
O3/w@q Q 删除材质.........................................................................27
lZ'ZL* 置入材质至材质库...........................................................27
8T523VI 不同窗口的工作环境...........................................................28
u2o196,Ut 编辑置入的对象...................................................................30
:|&S7&l] 移动对象.........................................................................30
&P pb2 移动和旋转对象(去除网格).........................................31
Pl/B#Sbf' 旋转对象.........................................................................31
|U:VkiKt 缩放对象.........................................................................32
xofxE4. 结合和储存对象...............................................................32
zE8qU; 移动对象的坐标...............................................................33
;;>G}pG 编辑对象外观..................................................................34
[wkSY>Gu 一致性测试......................................................................34
z(dDX%k@ 编辑 “多样对象”...................................................................36
<lN=<9 窗户和门.........................................................................36
)u?^w 计算表面.........................................................................37
f^]^IXzXw. 工作面.............................................................................37
w+][L||4c 计算点.............................................................................38
werTwe2Q 使用统一眩光等级方法 (UGR) 计算................................39
WF_24Mw 置入UGR计算点和UGR计算面....................................40
?{]"UnyVE* 调整UGR观察员和UGR面的位置................................40
/Z1>3=G by 地面组件.........................................................................41
O*lMIWx 置入和编辑灯具及灯具排列................................................42
VJbn/5+P 个别的灯具......................................................................42
f\u5=!kjN 灯具排列.........................................................................43
Yu+;vjbK- 置入灯具区域..................................................................46
cv7.=*Kb; 置入灯具排列..................................................................50
/P[ @o 排列灯具.........................................................................51
u
OB`A-K 圆形的灯具排列...............................................................52
(nnIRN<}$ 区分灯具.........................................................................52
/St d6B* 调整灯具位置..................................................................53
YgLHp / 3D窗口的工作环境.............................................................53
y.aeXlc[ 设定3D窗口...................................................................53
W@t{pXwLv 3D窗口内检查计算值.....................................................54
WqRaD=R->; 3D窗口的存盘................................................................55
3J}/<&wv 编辑空间.............................................................................57
OrRU$5Lo 编辑一个存在的空间.......................................................57
@$7l 复制已存在的空间...........................................................57
Tqm)- |[ 新增另一空间..................................................................58
)U+Pt98" 光迹追踪器..........................................................................59
91oAg[@4G 使用光迹追踪..................................................................59
]L;X Aj? 基本设定.........................................................................59
#XeEpdE 平面的选项......................................................................59
83pXj=k< 光迹追踪的3D标准窗口.................................................61
w)<h$<tU 开启POV-Ray................................................................61
]]6 POV-Ray的其它功能......................................................62
H|8i|vbi DXF 导入和导出..................................................................68
^K?Mq1"Db DXF导入.........................................................................68
"ZR^w5 基本DXF设定和图层选项..............................................68
w9,w?%F 以DXF为底稿编辑空间..................................................69
OE(!^"5?[ 以DXF为背景在3D窗口编辑........................................70
:^ J'_ DXF导出.........................................................................71
J%1 2Ey@6 户外照明.............................................................................73
X8~gLdv8 户外空间.........................................................................73
oLc 投光照明.........................................................................74
en8l:INX 标准街道.........................................................................75
zuYz"-(L 街道照明.........................................................................77
pP*`b<| 选取欲计算的空间...........................................................77
>mp"=Y 包括家具的计算...............................................................81
MuP&m{ 报表设定.............................................................................81
JU!vVA_ 使用者数据和设计案数据................................................81
$@eFSA5k,7 全面设定.........................................................................83
9._Osbp3P CAD窗口和标准值..........................................................83
Nrfj[I 报表.....................................................................................84
FQO>%=&4 浏览计算结果..................................................................84
^cI 0d,3= 限定报表.........................................................................85
X0BBJ( e 报表设定.........................................................................86
*:,y`!F=y DIALux 3新增报表项目..................................................87
i3<ZFR 灯具的
光源数据表格化....................................................88
o]WG8Mo- 户外场景的表格化...........................................................88
/F_(&H!m 设定使用者输出标准.......................................................89
I7HP~v~ 将报表存盘为pdf 格式....................................................90
0ChdFf7 图形的导出......................................................................91
9Fh1rZD< 设定与选项..........................................................................91
T]y^PT<8? 自定义.............................................................................91
11BfJvs: 显示设定.........................................................................91
"dFuQB 显示卡设定精灵...............................................................92
q|xic>. 选项.................................................................................95
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