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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
#@:GLmD% ^]TYS]C 目录.......................................................................................4
"qhQJql 新增功能...............................................................................6
8F/JOtkGMt 作业环境介绍........................................................................6
)#v0.pE CAD窗口区.......................................................................7
V5rW_X:]8 组件区.............................................................................11
&d=ZCaP 灯具选项夹......................................................................12
K?6#jT6# 我的灯具库......................................................................13
EttQ<z_T 置入灯具.........................................................................14
DS^`:^hv 家具区.............................................................................15
~IQw?a.E 材质区.............................................................................16
lr9s`>9 报表区.............................................................................18
0[R7HX-@ 总览表区.........................................................................19
/=g$_m@yWI 检阅员对话框..................................................................20
!h>aP4ofT 编辑模式.........................................................................20
|g!3f 置入空间组件......................................................................23
>?(}F': 使用空间组件..................................................................24
=-;J2Qlg6 使用拖曳和置入的方式(drag & drop).............................25
C/YjMYwKgv 使用检阅员对话框...........................................................25
j'q Iq;y 置入家具.............................................................................25
}5=tUfh)]' 置入家具.........................................................................25
h[oI/X 藉由检阅员对话框...........................................................25
;mSJZYnT 贴上材质.............................................................................25
`:kI@TPI_C 藉由拖曳和置入...............................................................26
iJ p E` 调整贴上的材质...............................................................26
sJ7ZE-v]h 删除材质.........................................................................27
nZ/pi$7 置入材质至材质库...........................................................27
qHE( p+]E 不同窗口的工作环境...........................................................28
DwIX\9 编辑置入的对象...................................................................30
5?-@}PL!Y 移动对象.........................................................................30
Mcqym8,q|3 移动和旋转对象(去除网格).........................................31
qx`)M3Mu|< 旋转对象.........................................................................31
LIfYpn6 缩放对象.........................................................................32
kGW4kuh)/q 结合和储存对象...............................................................32
T*rx5*:o 移动对象的坐标...............................................................33
s]2_d|Y 编辑对象外观..................................................................34
N.?)s.D( 一致性测试......................................................................34
=v7%IRP5 编辑 “多样对象”...................................................................36
[]hC* 窗户和门.........................................................................36
u9D#5NvGs 计算表面.........................................................................37
/7uAf{ 工作面.............................................................................37
x?RYt4 S 计算点.............................................................................38
oETl?Vt 使用统一眩光等级方法 (UGR) 计算................................39
^'Qe.DW[ 置入UGR计算点和UGR计算面....................................40
e<r}{=1w 调整UGR观察员和UGR面的位置................................40
;}4^WzmK^( 地面组件.........................................................................41
o>o! -uf 置入和编辑灯具及灯具排列................................................42
st wxF?\NS 个别的灯具......................................................................42
8"C[sRhz 灯具排列.........................................................................43
VTJxVYE 置入灯具区域..................................................................46
l G $s( 置入灯具排列..................................................................50
OpFm:j3 排列灯具.........................................................................51
i2 G.<(3O 圆形的灯具排列...............................................................52
LuvRxmQ` 区分灯具.........................................................................52
5?XIp6%x 调整灯具位置..................................................................53
IRIYj(J 3D窗口的工作环境.............................................................53
UpS7>c7s 设定3D窗口...................................................................53
TcOmBKps' 3D窗口内检查计算值.....................................................54
[xH Hm5$ 3D窗口的存盘................................................................55
Mh8s @g 编辑空间.............................................................................57
v&Oc,W 编辑一个存在的空间.......................................................57
$n* wS, 复制已存在的空间...........................................................57
ZHimS7 新增另一空间..................................................................58
z65Q"A 光迹追踪器..........................................................................59
Ih^ziDcW 使用光迹追踪..................................................................59
;P9cjfSn 基本设定.........................................................................59
1i/&t[ 平面的选项......................................................................59
V~fPp"F 光迹追踪的3D标准窗口.................................................61
wAF<_NG# 开启POV-Ray................................................................61
T[ltOQw?Y POV-Ray的其它功能......................................................62
E@_]L<Z DXF 导入和导出..................................................................68
ayrCLv DXF导入.........................................................................68
`XrF , 基本DXF设定和图层选项..............................................68
+\U#:gmw 以DXF为底稿编辑空间..................................................69
.dKFQH iYJ 以DXF为背景在3D窗口编辑........................................70
Xhp={p; DXF导出.........................................................................71
# "!q_@b,D 户外照明.............................................................................73
Q|(G - 户外空间.........................................................................73
\`Ow)t: 投光照明.........................................................................74
Ft 6{g
JBG 标准街道.........................................................................75
5DmW5w'p 街道照明.........................................................................77
DE!c+s_g4 选取欲计算的空间...........................................................77
Z~v-@ 包括家具的计算...............................................................81
+jb<=ERV[ 报表设定.............................................................................81
Y>Fh<"A|$ 使用者数据和设计案数据................................................81
0F9p'_C 全面设定.........................................................................83
EGxCNB CAD窗口和标准值..........................................................83
1h#e-Oyff 报表.....................................................................................84
U o[\1) 浏览计算结果..................................................................84
wf2v9.;X:< 限定报表.........................................................................85
>,a$)z 报表设定.........................................................................86
F}c}I8Ao DIALux 3新增报表项目..................................................87
X ;Cl8 灯具的
光源数据表格化....................................................88
8 t`lRWJ 户外场景的表格化...........................................................88
J=6(
4> 设定使用者输出标准.......................................................89
hj,y l& 将报表存盘为pdf 格式....................................................90
1C+d&U 图形的导出......................................................................91
Sy"!Q%+| 设定与选项..........................................................................91
@G^m+- 自定义.............................................................................91
U?=-V8#M| 显示设定.........................................................................91
wyB 显示卡设定精灵...............................................................92
vbEO pYCS 选项.................................................................................95
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