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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
qqSk*oH~ A~-e?. 目录.......................................................................................4
#GK&{)$ 新增功能...............................................................................6
mqk~Pno|< 作业环境介绍........................................................................6
BpCzmU CAD窗口区.......................................................................7
!xMyk>%2 组件区.............................................................................11
!a3cEzs3 灯具选项夹......................................................................12
E/ (:\Cm^ 我的灯具库......................................................................13
K2L+tw 置入灯具.........................................................................14
&:8a[C2= 家具区.............................................................................15
xrO:Y!C? 材质区.............................................................................16
s_K:h 报表区.............................................................................18
<!&nyuSz 总览表区.........................................................................19
anA>' 63 检阅员对话框..................................................................20
Og%qv
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置入空间组件......................................................................23
Cdiu*#f 使用空间组件..................................................................24
Aa.bE,W 使用拖曳和置入的方式(drag & drop).............................25
uKh),@JV 使用检阅员对话框...........................................................25
c3!d4mC: 置入家具.............................................................................25
S'V0c%'QQV 置入家具.........................................................................25
+"T?., 藉由检阅员对话框...........................................................25
R{@WlkG} 贴上材质.............................................................................25
kwK<?\D 藉由拖曳和置入...............................................................26
52K3N^RgR 调整贴上的材质...............................................................26
Z KnEg2a 删除材质.........................................................................27
UBi0
/ 置入材质至材质库...........................................................27
(C,PGjd 不同窗口的工作环境...........................................................28
uFb&WIo1 编辑置入的对象...................................................................30
|>GtClL 移动对象.........................................................................30
_7]* 5Pxo 移动和旋转对象(去除网格).........................................31
NXDdU^w7B 旋转对象.........................................................................31
`>'E4z]-_ 缩放对象.........................................................................32
{k}S!T 结合和储存对象...............................................................32
+K;(H']Z<- 移动对象的坐标...............................................................33
^{-J Y 编辑对象外观..................................................................34
[Pby
d 一致性测试......................................................................34
znFa4 编辑 “多样对象”...................................................................36
~0|Hw.OK 窗户和门.........................................................................36
n'1pNL: 计算表面.........................................................................37
o{?s\)aBa 工作面.............................................................................37
UbJ_'>hK 6 计算点.............................................................................38
Gu|}ax" 使用统一眩光等级方法 (UGR) 计算................................39
yu<sd}@ 置入UGR计算点和UGR计算面....................................40
\NS\>Q+d 调整UGR观察员和UGR面的位置................................40
XJC|6"n 地面组件.........................................................................41
}X)mZyM [ 置入和编辑灯具及灯具排列................................................42
m/JpYv~ 个别的灯具......................................................................42
:Y0*P 灯具排列.........................................................................43
|JSj<~1ki 置入灯具区域..................................................................46
z(aei(U= 置入灯具排列..................................................................50
H{E223 排列灯具.........................................................................51
@ bPQhn#(g 圆形的灯具排列...............................................................52
&$qqF& 区分灯具.........................................................................52
*rK}Ai 调整灯具位置..................................................................53
UOZ"#cQ 3D窗口的工作环境.............................................................53
GG5wiN*2S 设定3D窗口...................................................................53
!BP/# 3D窗口内检查计算值.....................................................54
8U*}D~%! 3D窗口的存盘................................................................55
|(*ReQ?= 编辑空间.............................................................................57
G 2+A`\] 编辑一个存在的空间.......................................................57
\d2Ku10v[ 复制已存在的空间...........................................................57
),mKEpf 新增另一空间..................................................................58
S
j)&! 光迹追踪器..........................................................................59
C!]hu)E 使用光迹追踪..................................................................59
\&`S~c V9 基本设定.........................................................................59
x/#*M 平面的选项......................................................................59
u=5&e)v3 光迹追踪的3D标准窗口.................................................61
0ym>Hbax) 开启POV-Ray................................................................61
GP<A v1 POV-Ray的其它功能......................................................62
i!LEA/"V DXF 导入和导出..................................................................68
MVs@~= DXF导入.........................................................................68
ZC@ 33Q( 基本DXF设定和图层选项..............................................68
?gY^,Ckj 以DXF为底稿编辑空间..................................................69
'mXf8 以DXF为背景在3D窗口编辑........................................70
SHOg,#mV DXF导出.........................................................................71
0+}42g|_ Z 户外照明.............................................................................73
|yx]TD{~P 户外空间.........................................................................73
Q35$GFj"jD 投光照明.........................................................................74
Pb]: i+c) 标准街道.........................................................................75
|`1lCyV\tE 街道照明.........................................................................77
uK6R+a 选取欲计算的空间...........................................................77
3~;LNi 包括家具的计算...............................................................81
PB_+:S^8 报表设定.............................................................................81
:Gsh 使用者数据和设计案数据................................................81
zp:kdN7!^ 全面设定.........................................................................83
l<>syHCH;L CAD窗口和标准值..........................................................83
PxNp'PZr9 报表.....................................................................................84
F"1)y>2k 浏览计算结果..................................................................84
@#hd8_)A. 限定报表.........................................................................85
'X d_8. 报表设定.........................................................................86
Z,^`R] 9 DIALux 3新增报表项目..................................................87
}A\s`Hm 灯具的
光源数据表格化....................................................88
xeF0^p7Z 户外场景的表格化...........................................................88
S}f3b N 设定使用者输出标准.......................................................89
brx
7hI 将报表存盘为pdf 格式....................................................90
Hm!ffqO_ 图形的导出......................................................................91
9E5Ec~l 设定与选项..........................................................................91
h.d-a/ 自定义.............................................................................91
1@rI4U@D 显示设定.........................................................................91
4{=zO(> 显示卡设定精灵...............................................................92
[KR|m,QWp 选项.................................................................................95
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