德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
ve_4@J) }@Ll!, 目录.......................................................................................4
0,i+ 新增功能...............................................................................6
b}q(YgH< 作业环境介绍........................................................................6
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GJNR CAD窗口区.......................................................................7
y&O_Jyg< 组件区.............................................................................11
`A}{
I}xq 灯具选项夹......................................................................12
5SPl#*W 我的灯具库......................................................................13
ph$&f0A6Xc 置入灯具.........................................................................14
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7n 家具区.............................................................................15
4j=@}!TBt 材质区.............................................................................16
Q*{ H] 报表区.............................................................................18
\Jj'60L^ 总览表区.........................................................................19
=S?-=jPtg 检阅员对话框..................................................................20
SUQ}^gn] 编辑模式.........................................................................20
[4(A458H 置入空间组件......................................................................23
eVbh$cIrZ 使用空间组件..................................................................24
IEKX'+t' 使用拖曳和置入的方式(drag & drop).............................25
JeSkNs|vB 使用检阅员对话框...........................................................25
ysP/@;jC 置入家具.............................................................................25
@5nkI$>3z 置入家具.........................................................................25
"9Fv!*<-W 藉由检阅员对话框...........................................................25
Z;> aW;Wt 贴上材质.............................................................................25
(V|q\XS 藉由拖曳和置入...............................................................26
,?skJ 调整贴上的材质...............................................................26
C&MqUj"] 删除材质.........................................................................27
:ftyNaq' 置入材质至材质库...........................................................27
qcoZ2VJ hh 不同窗口的工作环境...........................................................28
uC$4TnoQx. 编辑置入的对象...................................................................30
(fjXp75 移动对象.........................................................................30
@eD~FNf-] 移动和旋转对象(去除网格).........................................31
?9.? w-Q' 旋转对象.........................................................................31
*{n,4d\.. 缩放对象.........................................................................32
7Bb@9M?i 结合和储存对象...............................................................32
LAjw!QB 移动对象的坐标...............................................................33
,Y/>*,J 编辑对象外观..................................................................34
qb/!;U_ 一致性测试......................................................................34
O8}s*} ] 编辑 “多样对象”...................................................................36
%li{VDb 窗户和门.........................................................................36
r-DD*'R 计算表面.........................................................................37
N
pIlQaMo4 工作面.............................................................................37
q\b9e&2Y 计算点.............................................................................38
9"v ox 使用统一眩光等级方法 (UGR) 计算................................39
ZCq\Zk1O& 置入UGR计算点和UGR计算面....................................40
PyJblW 调整UGR观察员和UGR面的位置................................40
|HIA[.q 地面组件.........................................................................41
'aSORVq^e[ 置入和编辑灯具及灯具排列................................................42
+GEKg~/4e 个别的灯具......................................................................42
63\>MQcLy 灯具排列.........................................................................43
GTX&:5H\t 置入灯具区域..................................................................46
pF{Ri 置入灯具排列..................................................................50
Gl\RAmdc 排列灯具.........................................................................51
h-u*~5dB<& 圆形的灯具排列...............................................................52
(#>5j7i8# 区分灯具.........................................................................52
]$X=~>w 调整灯具位置..................................................................53
>}`1'su 3D窗口的工作环境.............................................................53
ry=[:\Z~ 设定3D窗口...................................................................53
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3D窗口内检查计算值.....................................................54
Wa<NId 3D窗口的存盘................................................................55
O4+w2'., 编辑空间.............................................................................57
rs
KE 编辑一个存在的空间.......................................................57
+.Ukzu~s 复制已存在的空间...........................................................57
_J#Hq 'K 新增另一空间..................................................................58
Z\yLzy#8 光迹追踪器..........................................................................59
+Gs;3jC^ 使用光迹追踪..................................................................59
J~ rC 基本设定.........................................................................59
#k]0[;1os 平面的选项......................................................................59
YmF(o 光迹追踪的3D标准窗口.................................................61
{+59YO 开启POV-Ray................................................................61
;5S7_p2]j POV-Ray的其它功能......................................................62
+2enz!z#k DXF 导入和导出..................................................................68
G&B}jj DXF导入.........................................................................68
T{kwy3 基本DXF设定和图层选项..............................................68
B3=/iOb# 以DXF为底稿编辑空间..................................................69
lP
&%5y; 以DXF为背景在3D窗口编辑........................................70
z~;qDf|I DXF导出.........................................................................71
X=}0+W 户外照明.............................................................................73
k0=y_7
=(5 户外空间.........................................................................73
DxG'/5jQ[ 投光照明.........................................................................74
JVYYwA^. 标准街道.........................................................................75
9Ei#t FMc 街道照明.........................................................................77
H`..)zL| 选取欲计算的空间...........................................................77
,S K6*tpI 包括家具的计算...............................................................81
6@361f[ 报表设定.............................................................................81
JVCgYY({KQ 使用者数据和设计案数据................................................81
KAaeaiD 全面设定.........................................................................83
:H k4i%hGk CAD窗口和标准值..........................................................83
agot
( 报表.....................................................................................84
R9HS%O6b6 浏览计算结果..................................................................84
TuR?r`P% 限定报表.........................................................................85
^W*)3;5 报表设定.........................................................................86
3hjwwLKG$ DIALux 3新增报表项目..................................................87
4IpFT; `q 灯具的
光源数据表格化....................................................88
vIv3rN=5vB 户外场景的表格化...........................................................88
G-> @ 设定使用者输出标准.......................................................89
y$W3\`2q 将报表存盘为pdf 格式....................................................90
b .@dUuKz- 图形的导出......................................................................91
'KrkCA 设定与选项..........................................................................91
k}7)pJNj 自定义.............................................................................91
J~6*d,Ry` 显示设定.........................................................................91
{[# 显示卡设定精灵...............................................................92
!y0
O['7 选项.................................................................................95
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