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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
P=,\wM6T| td%J.&K_*' 目录.......................................................................................4
k;cX,*DIn 新增功能...............................................................................6
zuN(~>YH 作业环境介绍........................................................................6
WZ6{9/%: CAD窗口区.......................................................................7
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$MR3@e 组件区.............................................................................11
02[m{a- 灯具选项夹......................................................................12
L:Rg3eo 我的灯具库......................................................................13
%XukiA+ 置入灯具.........................................................................14
J61%a,es 家具区.............................................................................15
7Ji'7$ 材质区.............................................................................16
e.MyJ:eL 报表区.............................................................................18
sjLMM_' 总览表区.........................................................................19
*GXPN0^Qjo 检阅员对话框..................................................................20
Ln&~t(7 编辑模式.........................................................................20
FNraof @Oy 置入空间组件......................................................................23
#A4WFZ 使用空间组件..................................................................24
W*S4gPGM 使用拖曳和置入的方式(drag & drop).............................25
g`'!Vgd?M[ 使用检阅员对话框...........................................................25
,}W|cm> 置入家具.............................................................................25
<& PU%^Ha 置入家具.........................................................................25
x f{`uHa8 藉由检阅员对话框...........................................................25
TC<Rg?&yb 贴上材质.............................................................................25
y lczM^@ 藉由拖曳和置入...............................................................26
6X A(<1P 调整贴上的材质...............................................................26
!l#aq\:}~e 删除材质.........................................................................27
t{},Th 置入材质至材质库...........................................................27
>F7HKwg}Z 不同窗口的工作环境...........................................................28
rQT%~oM: 编辑置入的对象...................................................................30
_Cz98VqRk 移动对象.........................................................................30
~
e?af 移动和旋转对象(去除网格).........................................31
+2:HgW 旋转对象.........................................................................31
RYvdfj.ij 缩放对象.........................................................................32
.zdaY,
U 结合和储存对象...............................................................32
~:{ mKc 移动对象的坐标...............................................................33
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eoO,gB 编辑对象外观..................................................................34
ENqZ=Lyq 一致性测试......................................................................34
36co'a4, 编辑 “多样对象”...................................................................36
bR~Xog 窗户和门.........................................................................36
kw z6SObQ 计算表面.........................................................................37
ygja{W. 工作面.............................................................................37
@0EY5{& 计算点.............................................................................38
0#'MR., 使用统一眩光等级方法 (UGR) 计算................................39
HP*{1Q@5 置入UGR计算点和UGR计算面....................................40
B2$cY;LH 调整UGR观察员和UGR面的位置................................40
.53 M! 地面组件.........................................................................41
|;|r[aU 置入和编辑灯具及灯具排列................................................42
P4yUm(@ 个别的灯具......................................................................42
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/Qe 灯具排列.........................................................................43
aO}hE2] 置入灯具区域..................................................................46
'")'h 置入灯具排列..................................................................50
`'iO+/;GY 排列灯具.........................................................................51
J?#vL\8 圆形的灯具排列...............................................................52
I__b$ 区分灯具.........................................................................52
0OG
3#pE 调整灯具位置..................................................................53
j|[$P4w}U 3D窗口的工作环境.............................................................53
(5Q<xJ 设定3D窗口...................................................................53
o`QH8 3D窗口内检查计算值.....................................................54
aJ=)5%$6kc 3D窗口的存盘................................................................55
onmkg}&_ 编辑空间.............................................................................57
pLF,rOb 编辑一个存在的空间.......................................................57
/0k'w%V{n 复制已存在的空间...........................................................57
Sx~mc_ekY 新增另一空间..................................................................58
%e25Z.Se$ 光迹追踪器..........................................................................59
+<@1)qZ(E 使用光迹追踪..................................................................59
Qh8pOUD0l} 基本设定.........................................................................59
T[e+iv<8j 平面的选项......................................................................59
hFycSu 光迹追踪的3D标准窗口.................................................61
/YPG_,lRA 开启POV-Ray................................................................61
k9H}nP$F POV-Ray的其它功能......................................................62
$$p +~X DXF 导入和导出..................................................................68
POl-S<QV DXF导入.........................................................................68
/oEDA^qx 基本DXF设定和图层选项..............................................68
$; _{|{Yj 以DXF为底稿编辑空间..................................................69
@kDY c8 t9 以DXF为背景在3D窗口编辑........................................70
.EWj eVq DXF导出.........................................................................71
#+Bz$CO 户外照明.............................................................................73
DU,B 户外空间.........................................................................73
R=Ig !s9 投光照明.........................................................................74
,@p4HN* 标准街道.........................................................................75
E*T6kp^b 街道照明.........................................................................77
gIRZ kT` 选取欲计算的空间...........................................................77
+Q5'!@8 包括家具的计算...............................................................81
!a V:T&6 报表设定.............................................................................81
)AieO-4* 使用者数据和设计案数据................................................81
$SA
@ " 全面设定.........................................................................83
LdiNXyyzet CAD窗口和标准值..........................................................83
T,/<'cl" 报表.....................................................................................84
YsCY~e & 浏览计算结果..................................................................84
&'PLOyWw 限定报表.........................................................................85
]YZ_kc^(V; 报表设定.........................................................................86
P^Og(F8; DIALux 3新增报表项目..................................................87
s H'FqV,) 灯具的
光源数据表格化....................................................88
Zd-QZ<c";t 户外场景的表格化...........................................................88
H 9BqE+ 设定使用者输出标准.......................................................89
i,RbIZnJ 将报表存盘为pdf 格式....................................................90
VFq\{@-
% 图形的导出......................................................................91
cRag0.[ 设定与选项..........................................................................91
kAUL7_>6X 自定义.............................................................................91
"IJ1b~j? 显示设定.........................................................................91
{EoZ}I 显示卡设定精灵...............................................................92
H%=;pD>o 选项.................................................................................95
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