德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
+{%@kX<V_ xP@VK!sc 目录.......................................................................................4
Q:iW k6 新增功能...............................................................................6
?nm:e.S+? 作业环境介绍........................................................................6
2>{_O?UN CAD窗口区.......................................................................7
":,HY)z 组件区.............................................................................11
^V^In-[!y: 灯具选项夹......................................................................12
WY@x2bBi 我的灯具库......................................................................13
vFfvvRda4x 置入灯具.........................................................................14
S}"?#=Q.%O 家具区.............................................................................15
DdI7%?hK 材质区.............................................................................16
/)80@ 报表区.............................................................................18
^q"wd?((h 总览表区.........................................................................19
$s2-O!P? 检阅员对话框..................................................................20
l+'1>T.I 编辑模式.........................................................................20
%iPu51+= 置入空间组件......................................................................23
N0s)Nao4 使用空间组件..................................................................24
qa ![oMKc 使用拖曳和置入的方式(drag & drop).............................25
{GF>HHQb 使用检阅员对话框...........................................................25
2|k*rv}l 置入家具.............................................................................25
V07x+ovq 置入家具.........................................................................25
>/"XX,3 藉由检阅员对话框...........................................................25
b("JgE` 贴上材质.............................................................................25
lwH&4K 藉由拖曳和置入...............................................................26
=#XsY,r 调整贴上的材质...............................................................26
3)f=Z2U> 删除材质.........................................................................27
XEqg%f 置入材质至材质库...........................................................27
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n{rzenPX 不同窗口的工作环境...........................................................28
dE5DH~ldV 编辑置入的对象...................................................................30
!2x"'o 移动对象.........................................................................30
#SY8Zv 移动和旋转对象(去除网格).........................................31
^_<>o[qE 旋转对象.........................................................................31
x7e 缩放对象.........................................................................32
</y V 结合和储存对象...............................................................32
|Y<ca 移动对象的坐标...............................................................33
PiB)pUYj 编辑对象外观..................................................................34
*f8,R"]-g 一致性测试......................................................................34
+N[dYm 编辑 “多样对象”...................................................................36
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-x 窗户和门.........................................................................36
ej,MmLu~^ 计算表面.........................................................................37
[ hj|8) 工作面.............................................................................37
\3q{E",\>@ 计算点.............................................................................38
4x'^?0H@ 使用统一眩光等级方法 (UGR) 计算................................39
|xzqYu?o 置入UGR计算点和UGR计算面....................................40
c: *wev 调整UGR观察员和UGR面的位置................................40
PqcuSb6 地面组件.........................................................................41
[[D}vL8d 置入和编辑灯具及灯具排列................................................42
HZQ I | 个别的灯具......................................................................42
3Gn2@`GC 灯具排列.........................................................................43
We#*.nr{3Z 置入灯具区域..................................................................46
HqgTu` 置入灯具排列..................................................................50
>/n5=RWh 排列灯具.........................................................................51
M;MD-|U 圆形的灯具排列...............................................................52
]_BG"IR!.. 区分灯具.........................................................................52
$!I$*R& 调整灯具位置..................................................................53
6o;lTOes 3D窗口的工作环境.............................................................53
z!Kadqns 设定3D窗口...................................................................53
K=sQ_j.&Z 3D窗口内检查计算值.....................................................54
1,PFz 3D窗口的存盘................................................................55
mQ%kGqs 编辑空间.............................................................................57
(XqeX(s 编辑一个存在的空间.......................................................57
C>68$wd> 复制已存在的空间...........................................................57
J=K3S9:n]g 新增另一空间..................................................................58
l%Sz6 光迹追踪器..........................................................................59
@=wAk5[IN 使用光迹追踪..................................................................59
B_cn[?M 基本设定.........................................................................59
^e>v{AE% 平面的选项......................................................................59
=< CH( 4! 光迹追踪的3D标准窗口.................................................61
lRt8{GFy 开启POV-Ray................................................................61
EZP2Bb5g POV-Ray的其它功能......................................................62
Q X@&~ DXF 导入和导出..................................................................68
FA{I
S0 DXF导入.........................................................................68
d+T]EpQJ* 基本DXF设定和图层选项..............................................68
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+ 以DXF为底稿编辑空间..................................................69
Tjs-+$P+ 以DXF为背景在3D窗口编辑........................................70
ip5s'S~ DXF导出.........................................................................71
4kXx(FE 户外照明.............................................................................73
*C\4%l 户外空间.........................................................................73
[RpFC4W 投光照明.........................................................................74
U}A+jJ 标准街道.........................................................................75
WgPL4D9= 街道照明.........................................................................77
n;rOH[P 选取欲计算的空间...........................................................77
_ux6SIyp` 包括家具的计算...............................................................81
==FzkRA) 报表设定.............................................................................81
BC$In! 使用者数据和设计案数据................................................81
hChM hc 全面设定.........................................................................83
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CAD窗口和标准值..........................................................83
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报表.....................................................................................84
Kv#daAU 浏览计算结果..................................................................84
E"G._<3J8 限定报表.........................................................................85
D 0n2r 报表设定.........................................................................86
_)Qt,$ DIALux 3新增报表项目..................................................87
+H<%)Lk J 灯具的
光源数据表格化....................................................88
[2\`Wh:%P 户外场景的表格化...........................................................88
T@Q<oNU 设定使用者输出标准.......................................................89
G,"$Erx 将报表存盘为pdf 格式....................................................90
A`N;vq, 图形的导出......................................................................91
]`4QJ;# 设定与选项..........................................................................91
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&{|x 自定义.............................................................................91
r*p%e\ 3 显示设定.........................................................................91
3:;%@4f 显示卡设定精灵...............................................................92
gSe{S 选项.................................................................................95
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