德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
jY|fP!?[ D_D76 目录.......................................................................................4
-
fx?@ 新增功能...............................................................................6
^OZ*L e 作业环境介绍........................................................................6
2vLV1v$,q CAD窗口区.......................................................................7
tSf$`4 组件区.............................................................................11
z,+LPr 灯具选项夹......................................................................12
/qwl;_Jcf 我的灯具库......................................................................13
_t7}ny[ 置入灯具.........................................................................14
)&F]j 家具区.............................................................................15
oa;vLX$ 材质区.............................................................................16
N7l`-y 报表区.............................................................................18
a@v}j& 总览表区.........................................................................19
RO!em~{D* 检阅员对话框..................................................................20
/9o
gg 编辑模式.........................................................................20
,l )7]p*X 置入空间组件......................................................................23
AC}[Qp! 使用空间组件..................................................................24
>gSiH#> 使用拖曳和置入的方式(drag & drop).............................25
6Qw5_V^0o 使用检阅员对话框...........................................................25
NQu.%= 置入家具.............................................................................25
tMDJ,rT 置入家具.........................................................................25
>2BWie?T 藉由检阅员对话框...........................................................25
ygo4. 贴上材质.............................................................................25
~C31=\$ 藉由拖曳和置入...............................................................26
Zjq( ]y 调整贴上的材质...............................................................26
g=)OcTd# 删除材质.........................................................................27
h( V:-D 置入材质至材质库...........................................................27
?igA+(. 不同窗口的工作环境...........................................................28
gCjW !t 编辑置入的对象...................................................................30
oQL$X3S 移动对象.........................................................................30
T?e(m 移动和旋转对象(去除网格).........................................31
DV!10NqUr 旋转对象.........................................................................31
30fqD1_{ 缩放对象.........................................................................32
G5!J9@Yi 结合和储存对象...............................................................32
jnzOTS 移动对象的坐标...............................................................33
J-U5_>S 编辑对象外观..................................................................34
!l|fzS8g 一致性测试......................................................................34
ZFFKv 编辑 “多样对象”...................................................................36
A8T75?lL( 窗户和门.........................................................................36
#O,;3S 计算表面.........................................................................37
SCq:jI 工作面.............................................................................37
oksAQnQe 计算点.............................................................................38
Gv\:Agi 使用统一眩光等级方法 (UGR) 计算................................39
Yj{-|2YzL 置入UGR计算点和UGR计算面....................................40
HE{JiAf 调整UGR观察员和UGR面的位置................................40
4Je[!X@C 地面组件.........................................................................41
lK"m|Z 置入和编辑灯具及灯具排列................................................42
-
U Elu4n& 个别的灯具......................................................................42
Hpj7EaMZ_ 灯具排列.........................................................................43
6^VPRp 置入灯具区域..................................................................46
k%Wj+\93f 置入灯具排列..................................................................50
C;\R
62' 排列灯具.........................................................................51
`3?5Z/,y 圆形的灯具排列...............................................................52
ojG;[@V 区分灯具.........................................................................52
wi-F@})f# 调整灯具位置..................................................................53
"STd ;vR 3D窗口的工作环境.............................................................53
T8W;Lb9hQ 设定3D窗口...................................................................53
0?Bv
zfb 3D窗口内检查计算值.....................................................54
HaA2y 3D窗口的存盘................................................................55
(TTS-( 编辑空间.............................................................................57
:x[SV^fw[ 编辑一个存在的空间.......................................................57
?8!\V NC. 复制已存在的空间...........................................................57
c1sVdM}| 新增另一空间..................................................................58
}Hy4^2B 光迹追踪器..........................................................................59
=OamN7V= 使用光迹追踪..................................................................59
FI8vABq 基本设定.........................................................................59
}'WEqNuE 平面的选项......................................................................59
{JlSfJw! 光迹追踪的3D标准窗口.................................................61
N!%[.3o\K 开启POV-Ray................................................................61
Csf!I@}Z POV-Ray的其它功能......................................................62
{v,NNKQ4x DXF 导入和导出..................................................................68
0Z1';A3 DXF导入.........................................................................68
T8NDS7&? 基本DXF设定和图层选项..............................................68
%Xe 74C" 以DXF为底稿编辑空间..................................................69
W4p4[&c| 以DXF为背景在3D窗口编辑........................................70
V:
n\skM DXF导出.........................................................................71
l}_6_g>6 户外照明.............................................................................73
QX$3"AZ~ 户外空间.........................................................................73
[9d4 0>e 投光照明.........................................................................74
?)O!(=6%' 标准街道.........................................................................75
*X\J[$! 街道照明.........................................................................77
cq"#[y$r 选取欲计算的空间...........................................................77
U28frRa 包括家具的计算...............................................................81
]XjL""EbC 报表设定.............................................................................81
8 -YC#& 使用者数据和设计案数据................................................81
9?tG?b0 全面设定.........................................................................83
9 GtVcucN CAD窗口和标准值..........................................................83
jK\AVjn 报表.....................................................................................84
vw6DHN)k 浏览计算结果..................................................................84
qGdoRrp0Ov 限定报表.........................................................................85
#c$z&J7e 报表设定.........................................................................86
61Wh %8- DIALux 3新增报表项目..................................................87
Sf'uKSX1% 灯具的
光源数据表格化....................................................88
jidRh}>a= 户外场景的表格化...........................................................88
ymb{rKkN3 设定使用者输出标准.......................................................89
k!py*noy 将报表存盘为pdf 格式....................................................90
_c>8y 图形的导出......................................................................91
pEq }b+- 设定与选项..........................................................................91
o&MOcy D 自定义.............................................................................91
bKt4 显示设定.........................................................................91
gX]ewbPDQ 显示卡设定精灵...............................................................92
8EY]<#PN 选项.................................................................................95
O,Ej m<nt oVQbc\P3 本部分内容设定了隐藏,需要回复后才能看到