在example中的PATHS例子中 YwGHG{?e
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!!++ 0potz]}
!! PATHS02.INR 6ga5^6W
!! Title: Typical PATHS Output T(JuL<PB
!! Category: Isolated Command x)3~il5
!! Keywords: PATHS, Tracing, stray, ghost jP+ pA e
!! Description: Typical output from the PATHS *!Y-!
!! command for all currently defined rays. This U_l7CCK +
!! output shows the default LONG form and listing BMpF02Y|4
!! according to total flux. )%qtE34`
!! Notes: Ge^Qar
!! 1) Negative 'Hits' indicate incident rays that e{0L%%2K
!! either got absorbed by the Current object (typical) IO"hF
!! or did not go through or interact with current c yP,[?N
!! object (such as with STEP -1). 0vn[a,W<A
!! 2) The default LONG form provides for decimal places 0aogBg_@K
!! under Current and Previous headings. This allows 9#Bx]wy
!! for further breakout of paths according to specific e=7W7^"_
!! facets for edge-based objects. d/]|657u
!! 3) Negative 'Split/Scatter' numbers indicate scatter +}U2@03I
!! rays from that object number. Otherwise, they are ~p\n&{P0
!! specular split rays. They are traced back to the source nkRK+~>
!! from left to right (up to 10 levels possible). Refer to 5}XvL'
!! chart under PATHS command description for decimal number :Jk33 N4y0
!! meanings. vOe0}cR
!! Edit History (latest first) (i]Z|@|)
!! 10/10/2000 - cp - modified format; added description > ws!5q
!! 01/01/1996 - bro - creation ZE
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!!-- ' S ,2
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--- PATHS hg8Be6G<
OBJECTS NI.`mc6Xd
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 7}%H2$Do
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 O,|\"b1(
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 \2>?6zs
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 Bc<n2 C0
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 Yb6q))Y
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 AkA!:!l
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 0%
+'
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 MwAJ(
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 |` "?
-------------------- /H)Br~ l
8 1356 3.57E+01 6,+nRiZ
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177 ray flags changed ertBuU
3397 rays now selected