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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    <ks+JkW_  
    --- PATHS wtM1gYl^  
                                                 OBJECTS h'lqj0  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... DpQ\q;  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 7<GC{/^T  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 #No3}O;"g  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 f[}(E  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 &fofFVQnW  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 $Mg[e*ct  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 hZ_@U?^  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 UahsX  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00   6a}  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 OUq%d8 W  
    nz|6CP  
    !!++ &V| kv"Wwj  
    !! PATHS02.INR E+ctiVL  
    !! Title: Typical PATHS Output !>\&*h-Cm#  
    !! Category: Isolated Command 3xk_ZK82  
    !! Keywords: PATHS, Tracing, stray, ghost dGglt Y  
    !! Description: Typical output from the PATHS i 50E#+E8  
    !! command for all currently defined rays. This r]@T9\9  
    !! output shows the default LONG form and listing Fr~\ZL  
    !! according to total flux. |LW5dtQ  
    !! Notes: i#98KzE  
    !! 1)  Negative 'Hits' indicate incident rays that b(oe^jeGz  
    !! either got absorbed by the Current object (typical) zLgc j(;  
    !! or did not go through or interact with current $DXO7;#  
    !! object (such as with STEP -1). 2vTO>*t  
    !! 2)  The default LONG form provides for decimal places in K]+H]{  
    !! under Current and Previous headings. This allows 9wlp AK  
    !! for further breakout of paths according to specific Qs '_\|/-  
    !! facets for edge-based objects. B(WmJ6e  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter egK~w8`W%  
    !! rays from that object number. Otherwise, they are o}DR p4;Ka  
    !! specular split rays. They are traced back to the source uwQgu!|x  
    !! from left to right (up to 10 levels possible). Refer to +`bnQn]x+  
    !! chart under PATHS command description for decimal number OK)>QGl  
    !! meanings. |sI@m@  
    !! Edit History (latest first) i=L 86Ks  
    !! 10/10/2000 - cp - modified format; added description tm/=Oc1p  
    !! 01/01/1996 - bro - creation 8 :WN@  
    !!-- vf zC2  
    Nyt*mbd5 {  
    --- PATHS ^vxx]Hji  
                                                 OBJECTS fF(AvMsO  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... _CPj] m{  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 R%4Yg(-Q  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 )!kt9lK  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Mq#m;v$E  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 mKjTJzS  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Ell14Iki  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 m 62Zta  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 9 Jw, ls  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00  LtH j  
    -------------------- !ui t  
       8  1356 3.57E+01 T;5VNRgpI  
    rrR"2WuGO  
        177 ray flags changed >;XtJJS  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 SOE-Kio=B  
    1st Digit    Definition    2nd/3rd Digits    Definition V,=5}qozQ  
    0    Random Scatter    0 0    Hemispherical  pdm(7^  
    0    Random Scatter    # #    TOWARDS number Xq )7Im}?  
    1    Ordinary Reflection    # #    DIFFRACT number _h4]gZ  
    2    Ordinary Transmission    # #    DIFFRACT number [<5/s$,i  
    3    Deterministic Scatter    0 0    Retro-reflected .71ZeLv*  
    3    Deterministic Scatter    0 1    Near Reflected 2*^=)5Gj-h  
    3    Deterministic Scatter    0 2    Near Transmitted w_o+;B|I  
    4    Extraordinary Reflection    # #    DIFFRACT number 4i.&geX A.  
    5    Extraordinary Transmission    ##    DIFFRACT number b+q'xnA=>  
    6    Volume Scatter    # #    MEDIA number nBd]rak'  
    V dvj*I  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......