在example中的PATHS例子中 h&K$(}X
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!!++ YIwa = ^
!! PATHS02.INR Bc.de&Bxz_
!! Title: Typical PATHS Output (=uT*Cb
!! Category: Isolated Command WYb}SI(E
!! Keywords: PATHS, Tracing, stray, ghost .KKecdd?=
!! Description: Typical output from the PATHS QTBc_Z
!! command for all currently defined rays. This AuK$KGCI=
!! output shows the default LONG form and listing Eo2`Vr9g
!! according to total flux. }0pp"[JU
!! Notes: 4_5f4%S
!! 1) Negative 'Hits' indicate incident rays that %JrZMs>
!! either got absorbed by the Current object (typical) hy~[7:/<I&
!! or did not go through or interact with current ~2\Sn-`
!! object (such as with STEP -1). EA(4xj&:U
!! 2) The default LONG form provides for decimal places ["f6Ern
!! under Current and Previous headings. This allows MoN0w.V
!! for further breakout of paths according to specific o3`U;@ &u
!! facets for edge-based objects. r<fcZ)jt|
!! 3) Negative 'Split/Scatter' numbers indicate scatter /V 09Na,N
!! rays from that object number. Otherwise, they are >BO$tbU5b
!! specular split rays. They are traced back to the source H2%Qu<Kg2
!! from left to right (up to 10 levels possible). Refer to HghdTs
!! chart under PATHS command description for decimal number ?'0!>EjY"
!! meanings. s1Acl\l-uF
!! Edit History (latest first) Fn.JtIu
!! 10/10/2000 - cp - modified format; added description vY_[@y
!! 01/01/1996 - bro - creation h_?`ESI~
!!-- ;ZUj2WxE
s>o#Ob@4'
--- PATHS SbGdcCB
OBJECTS T='uqKW\
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... tnobqL'
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 =tD*,2]
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 }},0#Ap
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 P9yMf~
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 0#OyT'~V%
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 LH2B*8=^2
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 chL1r9V)v
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 _cQ
'3@
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 7tlK'j'
-------------------- \"(?k>]E
8 1356 3.57E+01 GIzB1cl:
7ivo Q
177 ray flags changed uX1;
3397 rays now selected