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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    _vDmiIn6K  
    --- PATHS +F2OPIanT~  
                                                 OBJECTS 2A[hMbL  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... *kg->J  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 v$Hz)J.01  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 M*kE |q/K  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 &tvp)B?cWk  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ck5cO-1>6  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 6w, "i#E!  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 J{Kw@_ypP  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 V-n{=8s  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 p\lR1  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 O& Sk}^  
    uH%b rbrU  
    !!++ LkS tU)  
    !! PATHS02.INR J'X}6Q  
    !! Title: Typical PATHS Output Sl, DZ!  
    !! Category: Isolated Command WF~BCP$OR  
    !! Keywords: PATHS, Tracing, stray, ghost B?=R= p  
    !! Description: Typical output from the PATHS !~~KM?g  
    !! command for all currently defined rays. This s_IFl5D]  
    !! output shows the default LONG form and listing &|GH@^)@  
    !! according to total flux. jeRE(3'Q  
    !! Notes: A'z]?xQR  
    !! 1)  Negative 'Hits' indicate incident rays that [+dCA  
    !! either got absorbed by the Current object (typical) Xpg -rxX  
    !! or did not go through or interact with current BN CM{}e  
    !! object (such as with STEP -1). xOj#%;  
    !! 2)  The default LONG form provides for decimal places lt6wmCe  
    !! under Current and Previous headings. This allows ;P)oKx  
    !! for further breakout of paths according to specific rCDt9o>  
    !! facets for edge-based objects. /g{*px|  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter 20|_wAA5  
    !! rays from that object number. Otherwise, they are =f!A o:Uc  
    !! specular split rays. They are traced back to the source K $- *  
    !! from left to right (up to 10 levels possible). Refer to 63=&??4  
    !! chart under PATHS command description for decimal number C`i#7zsH  
    !! meanings. `J,>#Y6(J  
    !! Edit History (latest first) ^7aqe*|vm  
    !! 10/10/2000 - cp - modified format; added description q& -mbWBj  
    !! 01/01/1996 - bro - creation <PDCM8  
    !!-- :a;F3NJ  
    +a.2\Qt2A  
    --- PATHS oLKliA=q  
                                                 OBJECTS yO%^[c?  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 3Jizv,?  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Wn@oG@}~  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 %eDSo9Y  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 7gf(5p5ZV  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 'fU#v`i  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 k37?NoT  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 QvZ"{  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 dfdK%/' $(  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 wz`% ( \  
    -------------------- 3oLF^^^g  
       8  1356 3.57E+01 Hvk~BP' m  
    1cOR?=G~  
        177 ray flags changed .4%z$(+6  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 #9|&;C5',!  
    1st Digit    Definition    2nd/3rd Digits    Definition qK.(w Fx  
    0    Random Scatter    0 0    Hemispherical g8MW6Y  
    0    Random Scatter    # #    TOWARDS number '/8/M{`s  
    1    Ordinary Reflection    # #    DIFFRACT number b&[".ibN1  
    2    Ordinary Transmission    # #    DIFFRACT number .?6p~  
    3    Deterministic Scatter    0 0    Retro-reflected 3Y38l P:>h  
    3    Deterministic Scatter    0 1    Near Reflected B=d< L^  
    3    Deterministic Scatter    0 2    Near Transmitted qF~9:`  
    4    Extraordinary Reflection    # #    DIFFRACT number 7o+L  
    5    Extraordinary Transmission    ##    DIFFRACT number B3ItZojAuw  
    6    Volume Scatter    # #    MEDIA number >(a35 b$  
    akyMW7'3V<  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......