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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    nU+tM~C%a  
    --- PATHS -7WW[ w  
                                                 OBJECTS mtic>  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... (-7ZI"Ku  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 M|T4~Q U&  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 TAL/a*7\  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 3[p_!eoW  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 #Z=tJ  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 )/4(e?%=  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 qv 3^5 d  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 @e~]t}fH  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 5yh/0i5|  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 `cP <}^]  
    A Ayv  
    !!++ vvu<:16  
    !! PATHS02.INR u.|~   
    !! Title: Typical PATHS Output Gu(lI ~  
    !! Category: Isolated Command e&Y0}oY  
    !! Keywords: PATHS, Tracing, stray, ghost ~9pM%N V  
    !! Description: Typical output from the PATHS 8@K^|xeQ  
    !! command for all currently defined rays. This $j` $[tX6l  
    !! output shows the default LONG form and listing >X}{BDMb.  
    !! according to total flux. Os),;W0w4  
    !! Notes: >G)qns9  
    !! 1)  Negative 'Hits' indicate incident rays that D=?{8'R'  
    !! either got absorbed by the Current object (typical) =6nD0i 9+  
    !! or did not go through or interact with current I %_MV  
    !! object (such as with STEP -1). *DeTqO65  
    !! 2)  The default LONG form provides for decimal places  <dR,'  
    !! under Current and Previous headings. This allows Iq' O  
    !! for further breakout of paths according to specific =WZ%H_oxi  
    !! facets for edge-based objects. 7| YrdK<  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter MOz}Q1`a  
    !! rays from that object number. Otherwise, they are c,5n, i  
    !! specular split rays. They are traced back to the source 3><u*0qe%I  
    !! from left to right (up to 10 levels possible). Refer to )na&" bJ  
    !! chart under PATHS command description for decimal number nnCug  
    !! meanings. v#w_eqg  
    !! Edit History (latest first) E:A!wS`"  
    !! 10/10/2000 - cp - modified format; added description a<Uqyilm  
    !! 01/01/1996 - bro - creation QX0 Y>&$ )  
    !!-- Ub)I66  
    )qM|3],  
    --- PATHS &~~s6   
                                                 OBJECTS P;91~``b-  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... (i`(>I.(/  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 is#8R:7.:  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 tB6k|cPC  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 hY8#b)l~lu  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 3;/?q  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 u}jrfKd E  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 2"/yEg*=  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 8OAg~mQ15(  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 UmP'L!  
    -------------------- (aKZ5>>cN  
       8  1356 3.57E+01 Ti= 3y497S  
    }=@zj6AC  
        177 ray flags changed 2w1tK  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 1D1b"o  
    1st Digit    Definition    2nd/3rd Digits    Definition :R+],m il  
    0    Random Scatter    0 0    Hemispherical c4|so=  
    0    Random Scatter    # #    TOWARDS number ,P@QxnQ   
    1    Ordinary Reflection    # #    DIFFRACT number JSjYC0e  
    2    Ordinary Transmission    # #    DIFFRACT number |=3 *;}  
    3    Deterministic Scatter    0 0    Retro-reflected XZO<dhZX:  
    3    Deterministic Scatter    0 1    Near Reflected i$O#%12l  
    3    Deterministic Scatter    0 2    Near Transmitted JuJ5qIal  
    4    Extraordinary Reflection    # #    DIFFRACT number |R~;&x:  
    5    Extraordinary Transmission    ##    DIFFRACT number *Q/E~4AW|t  
    6    Volume Scatter    # #    MEDIA number lG]GlgSs  
    +89o`u_l%  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......