在example中的PATHS例子中 xkOyj`IS
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!!++
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!! PATHS02.INR l_u1 ~ K
!! Title: Typical PATHS Output /yIkHb^c
!! Category: Isolated Command q:-8W[_
!! Keywords: PATHS, Tracing, stray, ghost &:8a[C2=
!! Description: Typical output from the PATHS ~,Q+E8
!! command for all currently defined rays. This d> Y9g
!! output shows the default LONG form and listing [Y*p
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!! according to total flux. anA>' 63
!! Notes: Og%qv
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!! 1) Negative 'Hits' indicate incident rays that DI9x]CR
!! either got absorbed by the Current object (typical) Aa.bE,W
!! or did not go through or interact with current }Fyf?TZ$T
!! object (such as with STEP -1). S'V0c%'QQV
!! 2) The default LONG form provides for decimal places 9wC q
!! under Current and Previous headings. This allows FgQd7p
!! for further breakout of paths according to specific ;04doub
!! facets for edge-based objects. >t?;*K\x"
!! 3) Negative 'Split/Scatter' numbers indicate scatter F)lDK.
!! rays from that object number. Otherwise, they are %`HAg MgP
!! specular split rays. They are traced back to the source O} QTg
!! from left to right (up to 10 levels possible). Refer to G(|ki9^@"9
!! chart under PATHS command description for decimal number >mT2g
!! meanings. J`uV $l:
!! Edit History (latest first) ar=uDb;
!! 10/10/2000 - cp - modified format; added description [1dlV/
!! 01/01/1996 - bro - creation F^&_O*"
!!-- c5<M=$
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--- PATHS {?l#*XH;
OBJECTS +Ld4e]
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 28LjQ!
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 DK&J"0jz,
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 MI!C%
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 p-y,OG
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 5X nA.?F^
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 P$N\o @
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 ?W9$=
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 3F[z]B
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 Bh"o{-$p8`
-------------------- %gJf&A
8 1356 3.57E+01 zy8W8h(?
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177 ray flags changed 'F?T4
3397 rays now selected