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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    ;\w3IAa|V  
    --- PATHS 1|{s8[;8  
                                                 OBJECTS Z5v_- +K  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 2vpQ"e- A  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 /V*SI!C<f  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ta{24{?M\  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Q`*U U82!  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 -]^JaQw  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 [TA.|7&  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 E "=4(   
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 SY5}Bu#  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 -ZE YzZqY  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 Iq%<E:+GL  
    G0!6rDu2,  
    !!++ 47(_5PFb#  
    !! PATHS02.INR vWmp ?m  
    !! Title: Typical PATHS Output 445JOP  
    !! Category: Isolated Command #W8F_/!n|  
    !! Keywords: PATHS, Tracing, stray, ghost  \xp0n  
    !! Description: Typical output from the PATHS !2Ompcr1  
    !! command for all currently defined rays. This FR6 W-L  
    !! output shows the default LONG form and listing .WKJ37od  
    !! according to total flux. =c \(]xX  
    !! Notes: \},H\kK+^  
    !! 1)  Negative 'Hits' indicate incident rays that s:l H4B  
    !! either got absorbed by the Current object (typical) ^U,iDK_  
    !! or did not go through or interact with current jY\z+lW6A  
    !! object (such as with STEP -1). g%= K rO  
    !! 2)  The default LONG form provides for decimal places tJu:N'=Dy  
    !! under Current and Previous headings. This allows \mLEwNhRY  
    !! for further breakout of paths according to specific &I=o1F2B)  
    !! facets for edge-based objects. o]tfvGvU*  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter FVkl# Qy~  
    !! rays from that object number. Otherwise, they are -zYa@PW  
    !! specular split rays. They are traced back to the source _R(ZvsOZ  
    !! from left to right (up to 10 levels possible). Refer to |pZ7k#%  
    !! chart under PATHS command description for decimal number hzk!H]>E  
    !! meanings. h8O\sKn  
    !! Edit History (latest first) GU`q^q@Ea  
    !! 10/10/2000 - cp - modified format; added description 3| w$gG;Y  
    !! 01/01/1996 - bro - creation h1 (i/{}:  
    !!-- ZDaHR-%Y  
    v/xlb&Xx  
    --- PATHS HD#>K 7  
                                                 OBJECTS [)}P{y [&  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... m{ani/bt  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 *=B<S/0  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 @su<_m6'  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 3pML+Y|ij  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 M 2| k.  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 075IW"p'  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 c.1gQy$}|  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 !BW!!/U  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 |qguLab(  
    -------------------- x`+M#A()/  
       8  1356 3.57E+01 +C;;4s)  
    q p}2  
        177 ray flags changed 1P*GIt2L  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 $X:,Q,?  
    1st Digit    Definition    2nd/3rd Digits    Definition h&i(Kfv*  
    0    Random Scatter    0 0    Hemispherical b(mZ/2,B  
    0    Random Scatter    # #    TOWARDS number x])j]k  
    1    Ordinary Reflection    # #    DIFFRACT number /g*_dH)=  
    2    Ordinary Transmission    # #    DIFFRACT number }8l+Jd3"  
    3    Deterministic Scatter    0 0    Retro-reflected n%\\1  
    3    Deterministic Scatter    0 1    Near Reflected 7>@0nHec  
    3    Deterministic Scatter    0 2    Near Transmitted c99|+i50  
    4    Extraordinary Reflection    # #    DIFFRACT number +W1l9n*  
    5    Extraordinary Transmission    ##    DIFFRACT number ubZuvWZ  
    6    Volume Scatter    # #    MEDIA number ]3|h6KWq  
    r9(c<E?,h  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......