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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    x5YHmvy/l  
    --- PATHS 1+NmiGKg  
                                                 OBJECTS zE_t(B(Q  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ]M.)N.T  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 S$%Y{  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 O\[Td  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 `^1&Qz>  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 gA~faje  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 n$YCIW )0  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 V[BlT|t  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 t.tdY  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 J"O#w BM9  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 5W!E.fz*T  
    lC1X9Op  
    !!++ 9CWUhS   
    !! PATHS02.INR -7" >A~c  
    !! Title: Typical PATHS Output Ac.z6]p  
    !! Category: Isolated Command b['TRYc=:  
    !! Keywords: PATHS, Tracing, stray, ghost cQv*lvG9>  
    !! Description: Typical output from the PATHS 8}Y( @ %4  
    !! command for all currently defined rays. This |"P5%k#6^>  
    !! output shows the default LONG form and listing d~| qx  
    !! according to total flux. =I/J !}.  
    !! Notes: A}\Rms 2  
    !! 1)  Negative 'Hits' indicate incident rays that ){>;eky  
    !! either got absorbed by the Current object (typical) &/\0_CoTR\  
    !! or did not go through or interact with current fINM$ 6  
    !! object (such as with STEP -1). l:HO|Mq  
    !! 2)  The default LONG form provides for decimal places D 2!ww{t  
    !! under Current and Previous headings. This allows <$D)uY K  
    !! for further breakout of paths according to specific /p>"|z  
    !! facets for edge-based objects. @-b}iP<T  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter m2|0<P@k!  
    !! rays from that object number. Otherwise, they are p]+W1v}V!  
    !! specular split rays. They are traced back to the source V7401@F  
    !! from left to right (up to 10 levels possible). Refer to \Y!Z3CK  
    !! chart under PATHS command description for decimal number ?o.G@-  
    !! meanings. Zc9 n0t[  
    !! Edit History (latest first) 2|%30i,vV  
    !! 10/10/2000 - cp - modified format; added description )edM@beY_  
    !! 01/01/1996 - bro - creation DR0W)K ^  
    !!-- Z@ws,f^e  
    N'`*#UI+  
    --- PATHS 4UL-j  
                                                 OBJECTS AN~1E@"  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... D9LwYftZ  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 56bB~ =c  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 +Zr03B  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 C3_*o>8  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 9M7P]$^  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Zh(f2urKV  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 !X.N$0  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 9xKFX|*$  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 -xcz+pHQ  
    -------------------- gEe}xI  
       8  1356 3.57E+01 1_p'0lFe  
    F@I_sGCcb  
        177 ray flags changed q@!:<Ra,){  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 * =Fcu@  
    1st Digit    Definition    2nd/3rd Digits    Definition _YJwF1e+M  
    0    Random Scatter    0 0    Hemispherical %x *f{(8h  
    0    Random Scatter    # #    TOWARDS number &q U[ wn:1  
    1    Ordinary Reflection    # #    DIFFRACT number xn@jL;+<-  
    2    Ordinary Transmission    # #    DIFFRACT number }Q=Zqlvz  
    3    Deterministic Scatter    0 0    Retro-reflected r%#qbsN  
    3    Deterministic Scatter    0 1    Near Reflected CL*%06QyE  
    3    Deterministic Scatter    0 2    Near Transmitted oN$ZZk R  
    4    Extraordinary Reflection    # #    DIFFRACT number ;H=6u  
    5    Extraordinary Transmission    ##    DIFFRACT number [Ok8l='  
    6    Volume Scatter    # #    MEDIA number ~V&ReW/  
    7S`H?},sR  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......