Parameterize the Bumps a$h^<D
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The Backlight Utility was helpful to build the backlight system quickly. However, XXhN;-p
the bumps must be parameterized in order to get the desired output distribution. \'<P~I&p
You can do this easily using the LightTools Properties dialog box. ~bm'i%$k
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, oPF]]Imu
BottomSurface, and Zones. Then, select Texture, as shown in the following jDqG9]
figure. ,~&HL7v
2.Right-click and select Properties on the shortcut menu. 7)Vbp--b#
3.Select the Geometry tab. oGB|k]6]|
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click x{8h3.ZQ,
Apply. i9De+3VqKK
ghtTools Introductory Tutorial