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本帖被 cyqdesign 从 娱乐天下 移动到本区(2013-12-05)
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J0oR]eT} // 中国[FK]战队专用 Config.cfg 文件。 .3!4@l\9C // 这个文件用来配置你进行游戏的参数设置. r~;N(CG // 您可增加你喜欢的参数设置到"userconfig.cfg"文件内. *vb)d0}P // 作者:废客泉 版权所有(C) http://cs.fk68.net unbindall V~wmGp.e bind "TAB" "+showscores" w5;EnI bind "ENTER" "+attack" 8 2qe|XD4p bind "ESCAPE" "cancelselect" %{{#Q]]& bind "SPACE" "+jump" `7j,njCX. bind "'" "ability" '71btd1 bind "+" "sizeup" 83h3C EQ bind "," "buyammo1" $@xkKe" bind "-" "bot_add_t" BE2{qO{ bind "." "buyammo2" ,>^~u bind "/" "+zidan" . FruI#99 bind "0" "slot10"
l gC bind "1" "slot1" cBA[D~s bind "2" "slot2" Nh))U bind "3" "slot3" n >Ei1 bind "4" "slot4" l\5NuCgRY bind "5" "slot5" ?/wloLS47 bind "6" "slot6" Gl:ASPZ6 bind "7" "slot7" s,RS}ek~| bind "8" "slot8" 7^L&YVW bind "9" "slot9" )t4C*+9<U bind ";" "shopmenu2" :o:??tqw bind "=" "bot_add_ct" @^ e@.) bind "[" "invprev" $CmTsnR1#y bind "\" "bot_kill" GyCpGP|AZ bind "]" "invnext" *O;N"jf
bind "`" "toggleconsole" K+\hv~+@ bind "a" "+moveleft" p5KNqqZZ bind "b" "buy" _=] FJhO bind "c" "radio3" .EdV36$n bind "d" "+moveright" 8M|Q^VeT,1 bind "e" "+use" .EcM n bind "f" "impulse 100" PjHm#a3zg% bind "g" "drop" 6yb<4@LOb bind "h" "+commandmenu" ~I<y^]2{ bind "i" "war3menu" ?]z
._I`E bind "j" "cheer" q~3&f bind "k" "+voicerecord" b$`O|S bind "l" "shopmenu" -%.V0=G(Z bind "m" "chooseteam" 0TpA3K bind "n" "nightvision" 2Kidbf bind "o" "buyequip" Oc.>$ bind "q" "lastinv" =N
c`hP bind "r" "+reload" 55,-1tWs bind "s" "+back" 0 Yp;?p^ bind "t" "impulse 201" UU/|s>F bind "u" "messagemode2" v4$,Vt:7 bind "v" "ultimate" `9-Zg??8r bind "w" "+forward" wOOPWwk bind "x" "radio2" b ~gF,^w bind "y" "messagemode" `Nn?G bind "z" "radio1" kQ8WO|bA bind "~" "toggleconsole" 5IK@<#wE bind "UPARROW" "+forward" m5Kx}H~ bind "DOWNARROW" "+back" [7V]=] p bind "LEFTARROW" "+left" 3[0:,^a bind "RIGHTARROW" "+right" .p`'^$X^ bind "ALT" "+strafe" gISs+g bind "CTRL" "+duck" ~}w 8UO bind "SHIFT" "+speed" n&]w* (, bind "F1" "autobuy" fm0( bind "F2" "rebuy" %u}sVRJ bind "F5" "snapshot" C)w*aU,( bind "F6" "save quick" $b} +5 bind "F7" "load quick" &UR/Txnu bind "F10" "quit prompt" 1*h7L<#|mQ bind "INS" "+klook" k:Q<Uanc[ bind "PGDN" "+lookdown" vvxj{fxb) bind "PGUP" "+lookup" R{vPn8X6g bind "END" "centerview" w C"%b#(} bind "KP_HOME" "m4a1;ak47;primammo;" c29Z1Zs2) bind "KP_UPARROW" "aug;sg552;primammo;" /3]|B%W9 bind "KP_PGUP" "awp;buyammo1" pZxL?N! bind "KP_LEFTARROW" "famas;galil;primammo;" $ *A3p bind "KP_5" "mp5;primammo;" d}_c( bind "KP_RIGHTARROW" "vest" =Qrz|$_rv bind "KP_END" "usp;buyammo2;buyammo2;buyammo2;" -e>)yM `i bind "KP_DOWNARROW" "deagle;secammo;" 0
,-b %X bind "KP_PGDN" "shield;" ]6 wi bind "KP_ENTER" "hegren" W<"\hQI bind "KP_INS" "vesthelm;vest" *\", qMp bind "KP_DEL" "defuser;" e%6{P bind "KP_SLASH" "bot_kick" m12B:f bind "KP_MINUS" "sgren" Phu|
hx< bind "KP_PLUS" "flash;" QEa=!O bind "MWHEELDOWN" "invnext" 7`HUwu bind "MWHEELUP" "invprev" |m- `,
we bind "MOUSE1" "+attack" (_ah~VnO bind "MOUSE2" "+attack2" 'OCo1|iK~ bind "PAUSE" "pause" //自动换成捡起的武器(如果火力较强) vq1&8=
_cl_autowepswitch "1" _snd_mixahead "0.1" ;4$C$r!t ati_npatch "1.0" "6Uj:9 ati_subdiv "2.0" voice_modenable "1.000000" -QDgr`%5 voice_scale "0.750000" B_glyC MP3Volume "0.800000" //客户端 上传/下载 客户端是否允许下载 yan[{h]EZ cl_allowdownload "1" //客户端 上传/下载 客户端是否允许上传 @~3c"q;i7 cl_allowupload "1" //客户端 玩家 客户端设定后退的速度 y>|XpImZ cl_backspeed "400" cl_cmdbackup "2" :g[x;Q[@ cl_cmdrate "101" "|`9{/] cl_corpsestay "0.000000" EG4bFmcs cl_crosshair_color "50 250 50" .N&}<T[ cl_crosshair_size "auto"
@l Gn G cl_crosshair_translucent "1" y#;VGf6lj cl_dlmax "128" //客户端 上传/下载 客户端设定是否允许在游戏里下载 ;bX
~4O&v+ cl_download_ingame "1" cl_dynamiccrosshair "1" //客户端 玩家 客户端设定前进的速度 pIiED9 cl_forwardspeed "400" cl_idealpitchscale "0.8" N'P,QiR,z< cl_lc "1" s$x] fO cl_logocolor "#Valve_Green" f*{;\n(.t cl_logofile "v_1" u7Y< ~ cl_lw "1" 5l0rw)
cl_minmodels "0" U^BXCu1km cl_radartype "1" :b*`hWnQ cl_righthand "0" //客户端 玩家 设定游戏中阴影效果(默认1开启 0是关闭) _PUm
Pom. cl_shadows "0" cl_updaterate "101" ;<@6f @ cl_vsmoothing "0.05" //客户端 玩家 设定游戏的天气效果(默认1开启 0是关闭) k<zGrq=8J cl_weather "0" fastsprites "0" `sy &dyM fps_max "101" //客户端 玩家 设定互联网游戏中的最大FPS值 OG7v'vmY fps_modem "100" //客户端 视频 开关颜色抖动 5'Jh2r gl_dither "1" // 只渲染可见目标 +WN>9V0H gl_cull "1" // 显示纹理的裂纹 ~PW}sN6ppG gl_keeptjunctions "0" // 设定纹理大小* 7u5\#|yL gl_max_size "128" //客户端 视频 开关特殊的准星修正当适用3DNow和3D fx Mini OpenGL驱动时 zy6(S_j gl_flipmatrix "0" //客户端 视频 视频模糊效果 9w;J7jgOT! gl_fog "1" //客户端 视频 开关统一光源(无阴影)OpenGL适用 ."Ix#\|x gl_monolights "0" //客户端 视频 开关最大亮度模式 J?quYlS gl_overbright "0" //客户端 视频 设定多边形补偿 }lUpC}aq_ gl_polyoffset "0.1" //客户端 玩家 玩家改ID名字 Cmx2/N name "=[FK]=" //客户端 玩家 设定玩家人物模型的底部颜色 XW_xNkpL5c bottomcolor "6" //客户端 玩家 设定玩家人物模型的顶部颜色 Bi:wP/>v topcolor "30" model "gordon" //客户端 玩家 设定客户端的数据速率1000-5000互联网上的10000局域网上的 k5QD5/Ej rate "2500.000000" //客户端 音频 开关EAX支持 0gD59N'C s_eax "0.000000" //客户端 音频 开关A3D的支持 `W$0T;MPF s_a3d "0.000000" //客户端 音频 设定游戏中的音量(0-1) {-N90Oe volume "1.000000" //客户端 音频 是否使用高品质音频 J&ECm+2 hisound "1.000000" suitvolume "0.250000" .4re0:V bgmvolume "1.000000" //客户端 视频 设定gamma亮度值 w+q;dc8 gamma "3.000000" //客户端 视频 设定亮度 ;AGs1j brightness "1.000000" viewsize "110.000000" //客户端 鼠标 设定鼠标的速度 %iL@:'?K sensitivity "3.200000" d_spriteskip "0.000000" //客户端 玩家 客户端设定是否允许使用高质量模型 <C"N X cl_himodels "0.000000" console "1.000000" DT"Zq sv_aim "0.000000" Z F yX@#B9 joystick "0.000000" hpk_maxsize "4" %^?3s5PXD hud_capturemouse "1" //客户端 玩家 是否在屏幕中间显示玩家的ID名字 P,;b'-5C hud_centerid "1" hud_draw "1" //客户端 玩家 是否快速切换武器 4B8S e hud_fastswitch "1" hud_saytext_internal "1" l9NOzAH3 hud_takesshots "0" //客户端 鼠标 开关自动回复视角到中心当mlook关闭时 a$zm/ lookspring "0.000000" //客户端 鼠标 开关鼠标平移当mlook开启时 MRg\FR2>1 lookstrafe "0.000000" //客户端 鼠标 开关鼠标调整(使移动平滑) '=,rb m_filter "0.000000" crosshair "1.000000" //客户端 鼠标 开关自动回复视角到中心当mlook关闭时 $K.%un Gm lookspring "0.000000" //客户端 鼠标 设定鼠标上下移动时的递增灵敏度 }d3N`TT m_pitch "0.022000" //客户端 鼠标 开关鼠标平移当mlook开启时 acYoOW1G lookstrafe "0.000000" //客户端 鼠标 设定鼠标向前时的递增灵敏度 pG F5aF7T m_forward "1" //客户端 鼠标 设定鼠标平移时的递增灵敏度 R!k<l<9q m_side "0.8" //客户端 鼠标 设定鼠标偏转时的递增灵敏度 fJ&<iD)6 m_yaw "0.022" MP3FadeTime "2.0" //贴图分辨率,降低可减少lag *JY`.t mp_decals "50.000000" //客户端 玩家 显示网络速度图形(0-3) 56=K@$L {F net_graph "0" net_graphpos "1" akvwApn5 net_scale "5" /=YqjZTCq r_bmodelhighfrac "5.0" MHnf\|DX r_detailtextures "0" //客户端 音频 设定最大距离的音量 $mI:Im`s s_automax_distance "30.0" //客户端 音频 设定最小距离的音量 mB^I@oZ* s_automin_distance "2.0" //客户端 音频 多边形的膨胀因素A3D2.0适用 #S53u?JV8 s_bloat "2.0" //客户端 音频 调整声音发声的距离(0-n) =SK+\j$ s_distance "60" //客户端 音频 调整doppler(0-1) e8ULf~I s_doppler "0.0" s_leafnum "0" //客户端 音频 声源到听众的最大距离('s_min_distance'-n) 1;Wkt9]9 s_max_distance "1000.0" //客户端 音频 声源到听众的最小距离(0-'s_max_distance') UC+7-y, s_min_distance "8.0" //客户端 音频 最大的声音反射多边形值A3D2.0适用(0-n) vJj:9KcP>h s_numpolys "200" s_polykeep "1000000000" uO _,n s_polysize "10000000" //客户端 音频 声源到达最近的反射面的延迟A3D2.0适用(0-10) ]o[X+;Tj| s_refdelay "4" //客户端 音频 设定声音随着距离远近的反射强度A3D2.0适用(0-1) tf7v5iG e s_refgain "0.4" s_rolloff "1.0" //客户端 音频 控制混合回响的干湿度A3D适用(0-1) 8>VI$
s_verbwet "0.25" skin "" SGBVR ^ spec_autodirector_internal "1" [}p spec_drawcone_internal "1" hVipr hC spec_drawnames_internal "1" 3Zaq#uA spec_drawstatus_internal "1" ]D?# \| spec_mode_internal "3" qJX+[PJ spec_pip "0" RQo$iISwy suitvolume "0.250000" YV1a3 sv_voiceenable "1" iz9\D*or team "" OC?Zw@ voice_enable "1" J)$&
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