Code V 給的是垂軸像差,Zemax 給的是Seidel像差係數 CNhLp#
兩者需要簡單轉換如下: m# -&<=
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SA = S1 / (2n'u') : 3rd order spherical aberration g)!q4
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TCO = 3S2 / (2n'u') : 3rd order tangential coma jp1e3 Cg
TAS = (3S3+S4) / (2n'u') : 3rd order tangential astigmatic blur *Vg) E*s
SAS = ( S3+S4) / (2n'u') : 3rd order sagittal astigmatic blur sXNb
PTB = S4 / (2n'u') : 3rd order Petzval blur LDYa{w-t
DST = S5 / (2n'u') : 3rd order distortion uy<<m"cA;
SAbar= S6 / (2n'ub') : 3rd order pupil spheircal aberration gI"cZ h3}
dLFC = -CL / (n'u'^2) : Longitudinal chromatic aberration D6"d\Fm<
AX = CL / (n'u') : Axial transverse chromatic aberration [)kuu
LAT = CT / (n'u') : Transverse chromatic aberration r8!pk~R5]
PTZ = -S4 / H^2 : Petzval surface curvature - P"
9M;Y$Z
上式中: @=
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n'是像空間折射率 TuaP
u'是邊緣光在像空間之傾斜角 6L)7Q0Z
H 是光學不變量 )eqF21\
z@ `u$D$n
另外,不同軟體及書本對Seidel像差係數的定義可能差一負號,請小心。