Code V 給的是垂軸像差,Zemax 給的是Seidel像差係數 g v&xC 6>
兩者需要簡單轉換如下: 0gm+R3;k^
G2ZF`WQ
SA = S1 / (2n'u') : 3rd order spherical aberration QL-((dZ<
TCO = 3S2 / (2n'u') : 3rd order tangential coma v#IW;Rj8
TAS = (3S3+S4) / (2n'u') : 3rd order tangential astigmatic blur $7jJV (B
SAS = ( S3+S4) / (2n'u') : 3rd order sagittal astigmatic blur yi"V'Us
PTB = S4 / (2n'u') : 3rd order Petzval blur Z?oFee!4
DST = S5 / (2n'u') : 3rd order distortion cm%QV?
SAbar= S6 / (2n'ub') : 3rd order pupil spheircal aberration NAZxM9
dLFC = -CL / (n'u'^2) : Longitudinal chromatic aberration VeA;zq
AX = CL / (n'u') : Axial transverse chromatic aberration ?%{bMqYJD{
LAT = CT / (n'u') : Transverse chromatic aberration L,[0*h
PTZ = -S4 / H^2 : Petzval surface curvature P}~6yX
$bF.6
上式中: D4}WJMQ7s
n'是像空間折射率 &w*.S@ ;
u'是邊緣光在像空間之傾斜角 {K*l,U
H 是光學不變量 #PVgx9T=_
Nj %!N
另外,不同軟體及書本對Seidel像差係數的定義可能差一負號,請小心。