LM1 - Beam propagation <x),HTJ
LM2 - Photometry PSQ5/l?\>
LM3 - Medical 4`
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LM4 - Defense _$?SK id|o
VE1- Hyper-realism >I3#ALF
VE2 - Human vision ayJKt03\O\
VE3 - Visual Ergonomics $!x8XpR8s
VE4 - Visual Ergonomics - Defense /K"koV;
WA1 - Optical Regulation Tests <o";?^0Q
WA2 - Static Distortion Visualization C0X_t
WA3 - Dynamic Distortion Visualization q]Cmaf (
AL - Architecture Lighting 7N/v
AV - Architecture Visualization r-+ .Ax4L"
COL - Colorimetry +tNu8M@xFo
LXP - Light Expert %klC&
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OPTIM1 - Simulation Wizard ]N^a/&}*
OPTIM2 - PEO Interoperability nxP>IfSA
SKY - Sky eEIa=MB*
OSM - Optis Spectrum Measurement Pointer '8v^.gZ
LCA - Light & Color Analysis D0D0=s
VRL - VR Lab ([='LyH];z
D2 - Distributed 2 servers >v9 ("
D5 - Distributed 5 servers 1O0o18'
D10 - Distributed 10 servers 5uuZ t0V\
D20 - Distributed 20 servers wPYz&&W
D50 - Distributed 50 servers A7|!&fi
D100 - Distributed 100 servers 1;R1Fj&