How Many Rays Do I Need for Monte Carlo Optimization? isiehKkD
While it is important to ensure that a sufficient number of rays are traced to TC$)::C1
distinguish the merit function value from the noise floor, it is often not necessary to 'gQ0=6(\
trace as many rays during optimization as you might to obtain a given level of W-UMX',0zS
accuracy for analysis purposes. What matters during optimization is that the i`hr'}x
changes the optimizer makes to the model affect the merit function in the same way CW)JS3}W"
that the overall performance is affected. It is possible to define the merit function so q*E<~!jL
that it has less accuracy and/or coarser mesh resolution than meshes used for #lld*I"d
analysis and yet produce improvements during optimization, especially in the early 5y`n8. (?
stages of a design. X@j.$0eK
A rule of thumb for the first Monte Carlo run on a system is to have an average of at +thkx$o
least 40 rays per receiver data mesh bin. Thus, for 20 bins, you would need 800 rays ].e4a;pt
on the receiver to achieve uniform distribution. It is likely that you will need to A)j',jE&1
define more rays than 800 in a simulation in order to get 800 rays on the receiver. Zl4X,9Wt
When using simplified meshes as merit functions, you should check the before and t5"g 9`A L
after performance of a design to verify that the changes correlate to the changes of &ap&dM0@%a
the merit function during optimization. As a design reaches its final performance l1?$quM^V
level, you will have to add rays to the simulation to reduce the noise floor so that tW)KpX
sufficient accuracy and mesh resolution are available for the optimizer to find the , A@uSfC(
best solution.