#define SURFACE_LAMP PERFECT_MIRROR 34.00 q y"VrR
DECLARE CYLINDER Cylinder001 ^{\gD23
BEGIN Cylinder001 JbN@AX:%
Position = 0 0 -0.3 SJ$N]<d
Vector_axis = 0 1 0 D5x }V
Radius = 0.2 dXR70/
Length = 60 P[{qp8(g
Surface = SURFACE_LAMP RSEo'2
material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20 ljg2P5
s*$Re)}S
Color = 255 0 0 m:|jv|f
END _hT-5)1r
8l,`~jvU!*
DECLARE SOURCE src (`h$+p^-y
gx+bKGB`
BEGIN src OL+dx`Y
geometry = Cylinder001 3Jt_=!qlo
emission = LAMBERT V?"X0>]0
power = 200 GQ<]Sd}[
unit = Lumen r~ gjn`W
spectrum = BLACKBODY 5000 `tZu~
n
END H}G=%j0
DECLARE CURVE2D_CONIC MyCurve2DConic001 i
oCoFj
BEGIN MyCurve2DConic001 V
mxVE=l
Position = 0 -0.8 *=UxX ]0y
Orientation = 1 0 V/w:^@5+p
Radius = 1 E#3KWp#M
Conic = 0 +oKp>-
XMin = -1 .KiJq:$H
XMax = 1 Q(@/,%EF
END vd>K=!
J
DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001 C? pi8Xg
BEGIN MyVolumeExtrusion001 c`:hEQs
Position = 0 30 0 Wr3j8"f/
Vector_I = 1 0 0 u{Jv6K,
Vector_J = 0 0 1 ,nn5LQ|l.j
Generatrix = MYCURVE2DCONIC001 OU)~
02|\
Length = 30 A)9[.fhx
Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000 gq9D#B
Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20 !:
e(-
Color = 255 155 255 'u@_4wWp
END ^`b&fbv
|Z%I3-z_DS