#define SURFACE_LAMP PERFECT_MIRROR 34.00 aMI\gCB/
DECLARE CYLINDER Cylinder001 YbjeM6#E
BEGIN Cylinder001 0k Ezi
Position = 0 0 -0.3 zOO:`^ m
Vector_axis = 0 1 0 rN* ,U\q
Radius = 0.2 $#E?`At{I
Length = 60 $!F_K
Surface = SURFACE_LAMP agdiJ-lyQ
material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20 ,I# X[^/
|_7nvck
Color = 255 0 0 &aD]_+b
END U6SgV
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DECLARE SOURCE src e}e|??'(\
;`ZGiax
BEGIN src p<%76H
A
geometry = Cylinder001 R?bF
b|5t
emission = LAMBERT B]jI^(P
power = 200 s+m,ASj
unit = Lumen A'(v]w
spectrum = BLACKBODY 5000 eyPh^c]?`8
END oB$7m4xO\
DECLARE CURVE2D_CONIC MyCurve2DConic001 K5(:UIWx
BEGIN MyCurve2DConic001 ~xz3- a/
Position = 0 -0.8 eq>E<X#<
Orientation = 1 0 E*rnk4Y
Radius = 1 %*4Gx +b
Conic = 0 %) A-zzj
XMin = -1 L_$M9G|5n
XMax = 1 G}.t!"
END p_z_d6?
DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001 Gp6|0:2,L~
BEGIN MyVolumeExtrusion001 8GC(?#Kb
Position = 0 30 0 9n][#I)a3
Vector_I = 1 0 0 M+Rxt.~6
Vector_J = 0 0 1 5$SO
Generatrix = MYCURVE2DCONIC001 QC+oSb!!?
Length = 30 |UbwPL_L
Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000 3)SO-Bz\
Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20 ,]ALyWGuX
Color = 255 155 255 gm;6v30e
END B5%N@g$`j
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