#define SURFACE_LAMP PERFECT_MIRROR 34.00
f/ZE_MN2 DECLARE CYLINDER Cylinder001
?x97q3I+] BEGIN Cylinder001
L;[*F-+jD Position = 0 0 -0.3
85mQHZ8aR Vector_axis = 0 1 0
$BY{:#a] Radius = 0.2
O]>`B{ Length = 60
;l'I.j Surface = SURFACE_LAMP
)-@EUN0E>5 material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
$u :=lA:N =j0V/= Color = 255 0 0
Ou^dI END
p98lu'?@ &%lhov DECLARE SOURCE src
v6:DA#0 )zN
)7 BEGIN src
j4h 7q< geometry = Cylinder001
&ly[mBP~ emission = LAMBERT
w9%gaK; power = 200
C6n4OU unit = Lumen
EB#z\ spectrum = BLACKBODY 5000
LjH];=R END
"{k3~epYaN DECLARE CURVE2D_CONIC MyCurve2DConic001
hk
I$ow ( BEGIN MyCurve2DConic001
:.cX3dP@ Position = 0 -0.8
#d~"bn q;c Orientation = 1 0
L2qF@!Yy= Radius = 1
;%1^k/b6t Conic = 0
e([&Nr8h XMin = -1
ZLkJYZk XMax = 1
^?2txLv,6 END
RA6D dqT~ DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
9c 6=[3)V BEGIN MyVolumeExtrusion001
1f=L8Dr Position = 0 30 0
*s^5BLI9 Vector_I = 1 0 0
v!,O7XGH~ Vector_J = 0 0 1
+K?h]v]% Generatrix = MYCURVE2DCONIC001
F,sT[C Length = 30
z+b~#f3 Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
/dfZ>k8 Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
Y'-Lt5SCS Color = 255 155 255
L!5f* END
g_=Q=y@, lwU&jo*@