#define SURFACE_LAMP PERFECT_MIRROR 34.00
=%2 E|/ DECLARE CYLINDER Cylinder001
(O?z6g BEGIN Cylinder001
&hV;3"; Position = 0 0 -0.3
_QXo4z!a8 Vector_axis = 0 1 0
Ta9;;B?$ Radius = 0.2
7yQ r Length = 60
@o;m!CYB Surface = SURFACE_LAMP
fK4laDBTO material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
I]I5!\\ &[ m1daOeZ]P Color = 255 0 0
X 8[T*L. END
xl# j_d, +|#:*GZ DECLARE SOURCE src
!my5-f>{( w`!Yr:dU BEGIN src
~x4Y57 geometry = Cylinder001
*qz]vUb/0 emission = LAMBERT
3P#1fI(c power = 200
mcr71j unit = Lumen
l#Qf8*0 spectrum = BLACKBODY 5000
Nk=M END
I"DV}jg6| DECLARE CURVE2D_CONIC MyCurve2DConic001
y{v*iH< BEGIN MyCurve2DConic001
-09<; U Position = 0 -0.8
aQRZyE} Orientation = 1 0
!knYD}Rxd Radius = 1
$f)Y
!<bC Conic = 0
)dlt$VX XMin = -1
k]f73r XMax = 1
a,}{f] END
](Sp0t DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
dFFB\|e;0 BEGIN MyVolumeExtrusion001
JVXBm] Position = 0 30 0
}>tUkXlhJ< Vector_I = 1 0 0
{ ET+V Vector_J = 0 0 1
ZnmBb_eX Generatrix = MYCURVE2DCONIC001
08.dV<P Length = 30
%mxG;w$ Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
Jwa2Y0 Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
@``!P&h Color = 255 155 255
$6Ty~.RP5H END
BF]b\/I 7J 0!vq