Solution: Ha)ANAD
The plastic material with the rough diffusing surface can be modeled in K#.
TracePro, but as two separate properties (select Define/EditPropertyData). o=1X^,
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MATERIAL PROPERTY ^Ox3XC
A TracePro Material Property can be created, and the index of refraction of qgrg CJ
the material is entered here, as well as an absorption coefficient if it is W5R\Q,x6
known (this would be for absorption losses just from propogating through a =JmT:enV
given thickness of a clear polished sample of the material, unrelated to the f7}*X|_Y
diffusing surface finish. Entering zero for the absorption coefficient is 3h<,
propobly a reasonable estimate for a transparent material. {AQ=<RDRF
--DoB=5%8
The Material Property is applied to the Object (Define/Apply Properties). ^b
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SURFACE PROPERTY P~ &$l2
A TracePro Surface Property can specify 5 possible outcomes for light incident Ps<d('=
on a surface - Specular Transmission, Specular Reflection, Scattered n93=8;&
Transmission (BTDF). Scattered Reflection (BRDF), and Absorption. M+x,opl
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For your property, I expect that Specular Transmission, Specular Reflection, ~ar=PmYV7
and Absorption would all be 0, leaving only Scattered Transmission (BTDF). ]~Z6;
Scattered Reflection (BRDF). BTDF and BRDF are controlled by 3 coefficients - Qa.uMq
A, B, and g. For an initial estimate, I would suggest entering BTDF(g) = zen*PeIrA^
BRDF(g) = 0, which defines a Lambertian dsitribution. =)7s $
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The challenge is to determine the proper ratio of Transmittance vs twx[s$O'b
Reflectance. You can enter a value for BRDF(A) and then use the Solve For 0P]E6hWgg
feature to solve for BTDF, and the editor will display the resulting PsZ
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Integrated BTDF and Integrated BRDF values. You want these to sum to 1, and 3g6j?yYqb
to have a ratio that matches the behavior of your surface. If the ratio of T y8DhOlewQ
vs R is dependent on the Incidence Angle, you can use the Add button in the jQ)T6 7
property to add Incidence ANgles to the table, and then define the BTDF and +}a ]GTBgA
BRDF separately for each incidence angle.