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本帖被 cyqdesign 从 娱乐天下 移动到本区(2013-12-05)
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?c0@A*:o // 中国[FK]战队专用 Config.cfg 文件。 [+_0y[~,tB // 这个文件用来配置你进行游戏的参数设置. Dxx`<=&g // 您可增加你喜欢的参数设置到"userconfig.cfg"文件内. y7LT;`A // 作者:废客泉 版权所有(C) http://cs.fk68.net unbindall 4/+P7.}ea- bind "TAB" "+showscores" --'!5)U bind "ENTER" "+attack" T!3_Q/~^r bind "ESCAPE" "cancelselect" hL(zVkYI bind "SPACE" "+jump" 1cvH bind "'" "ability" Xt%>XP bind "+" "sizeup" slRD / bind "," "buyammo1" 0%OV3` bind "-" "bot_add_t" 8^U+P% bind "." "buyammo2" Ip&Q'"HYj bind "/" "+zidan" jC3)^E@:" bind "0" "slot10" kM o7mkV bind "1" "slot1" r_EuLFM A bind "2" "slot2" TQiDbgFo bind "3" "slot3" o?]g bind "4" "slot4" fd&=\~1_$ bind "5" "slot5" ADW> bind "6" "slot6" +^tw@b bind "7" "slot7" c.JMeh bind "8" "slot8"
#->#mshd4 bind "9" "slot9" -'F? | bind ";" "shopmenu2" E2xcd#ZD bind "=" "bot_add_ct" 7O^'?L<C' bind "[" "invprev" se, 0Rvkt bind "\" "bot_kill" vb1Gz]~)> bind "]" "invnext" \}9GK`oR bind "`" "toggleconsole" q7-.-k<dQ bind "a" "+moveleft" ye^l~ bind "b" "buy" mO~A}/je bind "c" "radio3" 25-5X3(>j= bind "d" "+moveright" LI/;`Y= bind "e" "+use" Ej7>ywlW bind "f" "impulse 100" dLnu\bSF bind "g" "drop" b :J$ bind "h" "+commandmenu" _WeN\F~^ bind "i" "war3menu" " +n\0j; bind "j" "cheer" !5escR!\D bind "k" "+voicerecord" \8HLQly|@ bind "l" "shopmenu" SeX:A)*ez% bind "m" "chooseteam" ;xMieqz bind "n" "nightvision" {%cm;o[7o bind "o" "buyequip" JAA{5@ST bind "q" "lastinv" Qk_`IlSd bind "r" "+reload" @w]z"UCwV@ bind "s" "+back" w\f>.N bind "t" "impulse 201" @*}?4wU^k bind "u" "messagemode2" ^+)q@{\8Y bind "v" "ultimate" )VoQ/ch< bind "w" "+forward" n"P29" bind "x" "radio2" ujMics( bind "y" "messagemode" F')fi0= bind "z" "radio1" g-cC&)0Q bind "~" "toggleconsole" Ag#o&Y bind "UPARROW" "+forward" 8 ta`sNy9 bind "DOWNARROW" "+back" /H m),9NN bind "LEFTARROW" "+left" |4tnG&= bind "RIGHTARROW" "+right" 5Rc^5Nv bind "ALT" "+strafe" K,o@~fj bind "CTRL" "+duck" TA~YCj$ bind "SHIFT" "+speed" Js("H bind "F1" "autobuy" 2-#:Y
bind "F2" "rebuy" LNR~F_64Q bind "F5" "snapshot" ""2g{!~r bind "F6" "save quick" _# mo6')j bind "F7" "load quick" !`VC4o bind "F10" "quit prompt" :(o6^%x bind "INS" "+klook" y!;PBsU%Sx bind "PGDN" "+lookdown" fvUD'sx bind "PGUP" "+lookup" =Lyo]8>,X bind "END" "centerview" acdWU"< bind "KP_HOME" "m4a1;ak47;primammo;" !o k6*m bind "KP_UPARROW" "aug;sg552;primammo;" jj&4Sv#> bind "KP_PGUP" "awp;buyammo1" kk*:S* , bind "KP_LEFTARROW" "famas;galil;primammo;" i8Y$cac! bind "KP_5" "mp5;primammo;" buv*qPO bind "KP_RIGHTARROW" "vest" EDkxRfY2/ bind "KP_END" "usp;buyammo2;buyammo2;buyammo2;" =cN!h"C[ bind "KP_DOWNARROW" "deagle;secammo;" Es~|:$(N]| bind "KP_PGDN" "shield;" ~.,h12 bind "KP_ENTER" "hegren" N1Pm4joH% bind "KP_INS" "vesthelm;vest" :?}U Z# bind "KP_DEL" "defuser;" B,Gt6cUq bind "KP_SLASH" "bot_kick" J/o$\8tiMw bind "KP_MINUS" "sgren" D" 4*& bind "KP_PLUS" "flash;" (3;dtp>Xx bind "MWHEELDOWN" "invnext" ^ew<|J2,B bind "MWHEELUP" "invprev" S
;; Z bind "MOUSE1" "+attack"
mGK-&|gq bind "MOUSE2" "+attack2" X%>Sio bind "PAUSE" "pause" //自动换成捡起的武器(如果火力较强) U.[?1:v _cl_autowepswitch "1" _snd_mixahead "0.1" +[sZE
X ati_npatch "1.0" U=G^wL ati_subdiv "2.0" voice_modenable "1.000000" .PhH|jrCW^ voice_scale "0.750000" Lk-%I? MP3Volume "0.800000" //客户端 上传/下载 客户端是否允许下载 A,2dK}\> cl_allowdownload "1" //客户端 上传/下载 客户端是否允许上传 u
VZouw# cl_allowupload "1" //客户端 玩家 客户端设定后退的速度 O73 /2=1V cl_backspeed "400" cl_cmdbackup "2" /0J1_g cl_cmdrate "101" l6C^,xU~IX cl_corpsestay "0.000000" \\WIu? cl_crosshair_color "50 250 50" q~K
KN /N cl_crosshair_size "auto" kK]^q|vb6 cl_crosshair_translucent "1" kZ0|wML8 cl_dlmax "128" //客户端 上传/下载 客户端设定是否允许在游戏里下载 c&o|I4|Y, cl_download_ingame "1" cl_dynamiccrosshair "1" //客户端 玩家 客户端设定前进的速度 N2~q\BqA cl_forwardspeed "400" cl_idealpitchscale "0.8" Ve1O<i cl_lc "1" N{f4-i~ cl_logocolor "#Valve_Green" RNJUA^{ cl_logofile "v_1" CX8tTbuFl cl_lw "1" H$/r{gfg^ cl_minmodels "0" sZ,mRT cl_radartype "1" ,;2x.We cl_righthand "0" //客户端 玩家 设定游戏中阴影效果(默认1开启 0是关闭) )/hb9+S cl_shadows "0" cl_updaterate "101" N1LZ XXY{ cl_vsmoothing "0.05" //客户端 玩家 设定游戏的天气效果(默认1开启 0是关闭) "^~>aVuXf cl_weather "0" fastsprites "0" z>f>B6 fps_max "101" //客户端 玩家 设定互联网游戏中的最大FPS值 dUTF0U fps_modem "100" //客户端 视频 开关颜色抖动 `Xbk2KD p gl_dither "1" // 只渲染可见目标 O-M4NKl]6 gl_cull "1" // 显示纹理的裂纹 ZXf^HK gl_keeptjunctions "0" // 设定纹理大小* R tR5ij1 gl_max_size "128" //客户端 视频 开关特殊的准星修正当适用3DNow和3D fx Mini OpenGL驱动时 r`THOj\cM gl_flipmatrix "0" //客户端 视频 视频模糊效果 Y68T&swD gl_fog "1" //客户端 视频 开关统一光源(无阴影)OpenGL适用 l&z)Q/>?pZ gl_monolights "0" //客户端 视频 开关最大亮度模式 Nz,8NM] gl_overbright "0" //客户端 视频 设定多边形补偿 `+!GoXI gl_polyoffset "0.1" //客户端 玩家 玩家改ID名字 -F+dRzxH name "=[FK]=" //客户端 玩家 设定玩家人物模型的底部颜色
zai x_mR bottomcolor "6" //客户端 玩家 设定玩家人物模型的顶部颜色 ,AC+s"VS topcolor "30" model "gordon" //客户端 玩家 设定客户端的数据速率1000-5000互联网上的10000局域网上的 DJtKLG0 rate "2500.000000" //客户端 音频 开关EAX支持 ml|[xM8 s_eax "0.000000" //客户端 音频 开关A3D的支持 95,{40;X7 s_a3d "0.000000" //客户端 音频 设定游戏中的音量(0-1) -1Luyuy/` volume "1.000000" //客户端 音频 是否使用高品质音频 e6n^l$' hisound "1.000000" suitvolume "0.250000" &DMKZMj<Q* bgmvolume "1.000000" //客户端 视频 设定gamma亮度值 0nF>E@ j^[ gamma "3.000000" //客户端 视频 设定亮度 1!x-_h}
brightness "1.000000" viewsize "110.000000" //客户端 鼠标 设定鼠标的速度 SOyE$GoOsx sensitivity "3.200000" d_spriteskip "0.000000" //客户端 玩家 客户端设定是否允许使用高质量模型 3zO'=gwJ cl_himodels "0.000000" console "1.000000" *CA7
{2CX sv_aim "0.000000" FZM9aA joystick "0.000000" hpk_maxsize "4" *j,5TO-j hud_capturemouse "1" //客户端 玩家 是否在屏幕中间显示玩家的ID名字 {5f?y\Z hud_centerid "1" hud_draw "1" //客户端 玩家 是否快速切换武器 tNskB`541 hud_fastswitch "1" hud_saytext_internal "1" y:0j$%^ hud_takesshots "0" //客户端 鼠标 开关自动回复视角到中心当mlook关闭时 B}.G(-u?7 lookspring "0.000000" //客户端 鼠标 开关鼠标平移当mlook开启时 r$~w3yN)v lookstrafe "0.000000" //客户端 鼠标 开关鼠标调整(使移动平滑) ~ituPrH%< m_filter "0.000000" crosshair "1.000000" //客户端 鼠标 开关自动回复视角到中心当mlook关闭时 !!=%ty
lookspring "0.000000" //客户端 鼠标 设定鼠标上下移动时的递增灵敏度 n')#]g0[ m_pitch "0.022000" //客户端 鼠标 开关鼠标平移当mlook开启时 DcN s`2 lookstrafe "0.000000" //客户端 鼠标 设定鼠标向前时的递增灵敏度 lg0iNc! m_forward "1" //客户端 鼠标 设定鼠标平移时的递增灵敏度 u3 mTsq! m_side "0.8" //客户端 鼠标 设定鼠标偏转时的递增灵敏度 /"t*gN=wrF m_yaw "0.022" MP3FadeTime "2.0" //贴图分辨率,降低可减少lag kq[*q-:"x mp_decals "50.000000" //客户端 玩家 显示网络速度图形(0-3) g+ik`q(ge net_graph "0" net_graphpos "1" PNSZ
j# net_scale "5" (ia(y(=C r_bmodelhighfrac "5.0" FDB^JH9d r_detailtextures "0" //客户端 音频 设定最大距离的音量 xGQ958@ s_automax_distance "30.0" //客户端 音频 设定最小距离的音量 =o5ZcC s_automin_distance "2.0" //客户端 音频 多边形的膨胀因素A3D2.0适用 p;!'5 f s_bloat "2.0" //客户端 音频 调整声音发声的距离(0-n) lE+v@Kb: s_distance "60" //客户端 音频 调整doppler(0-1) G[YbgG=9Y s_doppler "0.0" s_leafnum "0" //客户端 音频 声源到听众的最大距离('s_min_distance'-n) Xj;nh?\u s_max_distance "1000.0" //客户端 音频 声源到听众的最小距离(0-'s_max_distance') !b"#`O%` s_min_distance "8.0" //客户端 音频 最大的声音反射多边形值A3D2.0适用(0-n) Go}C{(4T s_numpolys "200" s_polykeep "1000000000" <;d?E%` s_polysize "10000000" //客户端 音频 声源到达最近的反射面的延迟A3D2.0适用(0-10) jXO*_R s_refdelay "4" //客户端 音频 设定声音随着距离远近的反射强度A3D2.0适用(0-1) Q(-:)3g[aL s_refgain "0.4" s_rolloff "1.0" //客户端 音频 控制混合回响的干湿度A3D适用(0-1) &v+8RY^F= s_verbwet "0.25" skin "" jUq^$+N spec_autodirector_internal "1" #\G{2\R spec_drawcone_internal "1" `Jh> 1l spec_drawnames_internal "1" LI[ w?6B spec_drawstatus_internal "1" Y`QJcC(3 spec_mode_internal "3" bQlShVJL spec_pip "0" sKhX0,s& suitvolume "0.250000" T`{W$4XS sv_voiceenable "1" %,rUN+vW team "" P`HE3?r voice_enable "1" 8|A*N<h voice_forcemicrecord "1" // 白色聊天字体 uE~? 2G con_color "255+255+255" bot_chatter "radio" !<
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