#define SURFACE_LAMP PERFECT_MIRROR 34.00
zEAx:6`c DECLARE CYLINDER Cylinder001
Wl?<c
uw00 BEGIN Cylinder001
MR[N6E6Mg Position = 0 0 -0.3
5'),) Vector_axis = 0 1 0
p~ mN2x ] Radius = 0.2
*pY/5? g Length = 60
*-+C<2" Surface = SURFACE_LAMP
/Lj%A material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
McO@p=M 3@%BA(M Color = 255 0 0
6_x}.bkIx= END
F%9e@{ 5R&x{jf$ DECLARE SOURCE src
Au~+Zz|mQ 6oPUYn- BEGIN src
I=Gr^\x= geometry = Cylinder001
EolE?g@l8 emission = LAMBERT
R994R@gz power = 200
AEi WL.*. unit = Lumen
>aNbp spectrum = BLACKBODY 5000
~5x4?2 END
$1:}(nO, DECLARE CURVE2D_CONIC MyCurve2DConic001
#JHy[!4 BEGIN MyCurve2DConic001
zZS>+O Position = 0 -0.8
UUt~W Orientation = 1 0
9/@FADh Radius = 1
m~A[V,os Conic = 0
{o Q(<&Aw XMin = -1
4f_ZY5= XMax = 1
9Ba%= END
(CKhY~,/u DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
]<&B
BQ BEGIN MyVolumeExtrusion001
cij]&$;Q Position = 0 30 0
N>W;0u! Vector_I = 1 0 0
# CP9^R S Vector_J = 0 0 1
]j%*"V Generatrix = MYCURVE2DCONIC001
9b"}CEw Length = 30
"t3uW6& Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
D;16}D Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
(9WL+S Color = 255 155 255
(1saof*p% END
s0X/1Cq Mm:a+T