#define SURFACE_LAMP PERFECT_MIRROR 34.00
S)vNWBO DECLARE CYLINDER Cylinder001
d2(3 , BEGIN Cylinder001
]c\d][R N Position = 0 0 -0.3
to#N>VfD Vector_axis = 0 1 0
T9&bY>f? Radius = 0.2
JFh_3r' Length = 60
<^fvTb &* Surface = SURFACE_LAMP
o6A1;e material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
Bf{c4YiF ZCz#B2Sf8 Color = 255 0 0
&M*f4PeXb END
B:=VMX~GE ~dlpoT DECLARE SOURCE src
(I\qTfN4 qotWWe# BEGIN src
L1YiXJ,T, geometry = Cylinder001
l&oc/$&|[ emission = LAMBERT
FgTWym_ power = 200
y]b&3& unit = Lumen
! ,&{1p spectrum = BLACKBODY 5000
E>Lgf&R#W END
,@0D_&JAl DECLARE CURVE2D_CONIC MyCurve2DConic001
\TnRn(Kw BEGIN MyCurve2DConic001
!FHm.E_> Position = 0 -0.8
%)p?&_ Orientation = 1 0
p~f=0K Radius = 1
-8m3L Conic = 0
?yy,3: XMin = -1
#MAXH7[ XMax = 1
MyaJhA6c END
1AAOg+Y@U" DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
^b^}6L'Z BEGIN MyVolumeExtrusion001
j-TRa,4bN Position = 0 30 0
h"t\x}8qq Vector_I = 1 0 0
+wxDK A_ Vector_J = 0 0 1
Am"e%|: Generatrix = MYCURVE2DCONIC001
-)Of\4kx Length = 30
@~8* Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
5`p>BJ+n Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
,WtJ&S7? Color = 255 155 255
Z,7VOf6g END
}0~X)Vgm( }) Zcw1g