#define SURFACE_LAMP PERFECT_MIRROR 34.00
W,q @ww u DECLARE CYLINDER Cylinder001
eH&F gmU BEGIN Cylinder001
9&Y@g)+2 Position = 0 0 -0.3
OvdT* g=8* Vector_axis = 0 1 0
rk=D5E7 Radius = 0.2
[P$Xr6# Length = 60
x)5}:b1B= Surface = SURFACE_LAMP
ZWs material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
tDByOml8Ix 4=PjS<Lu8 Color = 255 0 0
jU,Xlgz(A END
$JE,u'JQ -(VJ,)8t2 DECLARE SOURCE src
.Po"qoGy 0^;2 BEGIN src
:=QX ^* geometry = Cylinder001
gGqrFh\ emission = LAMBERT
+z
>)'# power = 200
8`=?_zF unit = Lumen
gY}In+S spectrum = BLACKBODY 5000
@SQsEq+A?\ END
gLiJ&H DECLARE CURVE2D_CONIC MyCurve2DConic001
Dc9uq5l BEGIN MyCurve2DConic001
\0$+*ejz Position = 0 -0.8
'H1~Zhv Orientation = 1 0
"CJVtO Radius = 1
0zt]DCdY Conic = 0
,GbmL8P7Y XMin = -1
OV>&`puL XMax = 1
&(F
c .3m END
8f@}- DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
h$S#fY8 BEGIN MyVolumeExtrusion001
OvfluFu7 Position = 0 30 0
>7U/TVd& Vector_I = 1 0 0
1 $E(8"l Vector_J = 0 0 1
y]9R#\P/ Generatrix = MYCURVE2DCONIC001
)'shpRB;1 Length = 30
bzN[*X| Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
)|gw5N4; Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
]lWqV Color = 255 155 255
-H|
982= END
43=v2P0=Tj kR]P/4r