| 冷不凡5 |
2015-01-14 19:18 |
求问下面这个ASAP的sample中的案例如何解析(关于结构)
求问下面这个ASAP的sample中的案例如何解析 Z!qH L$ E!eBQ[@ !! Initialization AV0C9a/td *1Lkde@|{ SYSTEM NEW !! clear out any existing geometry ]/p)XHKo RESET !! clear out rays/sources vIoV(rc+ UNITS MM JERWz~n} XMEMORY NORM :PrQ]ss@C5 FRESNEL BOTH gGiLw5o, SPLIT 6 MONTECARLO \y-Lt!} M=}vDw]Q NRAYS=100000 !! Number of rays to trace "SuBtoK NPIXELS=81 zlh}8Es H nRd !! Media and coating definitions... mkCv
f GYD` MEDIA 88dq8T4 1.52 'GLASS' 0ang^v;q 1.4 'PLASTIC' E! i:h62 0nF>E@ j^[ COATINGS PROPERTIES .Jt&6N 0.000000 0.000000 'ABSORB' SOyE$GoOsx 1.000000 0.000000 'REFLECT' O1.a=O 0.000000 1.000000 'TRANSMIT' S >P TD@ 0.600000 0.000000 'FIL_COIL' uM8YY[b CL^MIcq? !! ====================================================================== WH.5vrY Z ldJ:A*/M6 !! source definition macro G?Y2 b 0;Y|Ua[G+~ DEFINE_SOURCE { 4 !! (X,Y,Z,NRAYS) uLw$`ihw $LOC POSX,POSY,POSZ,NRAYS GRanR'xG POSX=#1 %5=XszS POSY=#2 \(lt [= POSZ=#3 c1IK9X* NRAYS=#4 H4HWr6 e,_b $ECHO NONE EHT5Gf =H_|007C CURVES !O=J8;oLk LINE -2.500000 -2.500000 -.5000000 2.500000 -2.500000 -.5000000 bF88F_ LINE 2.500000 -2.500000 -.5000000 2.500000 2.500000 -.5000000 '"H'#%RU LINE 2.500000 2.500000 -.5000000 -2.500000 2.500000 -.5000000 ]_S&8F}| LINE -2.500000 2.500000 -.5000000 -2.500000 -2.500000 -.5000000 *g^U=t COMPOSITE +"!,rZ7,A OBJECT =SOURCE.BASE.TrimSrf 1 x}G["ZU}v] INTERFACE COATING "ABSORB" "AIR" "AIR" P`'Nv REDEFINE COLOR 22 7XE/bhe%S FACETS 3 3 $ 1 N_qu qA<PF+f CURVE #Nt?4T< POINTS -2.150000 0. -0.500000 1. -2.150000 0. 4.152243 0. GM6Y`iU SWEEP AXIS 360 0.0000000 0.0000000 1.0000000 0.000000 0.000000 -.3477569E-1 M"OXNPkc OBJECT =SOURCE.ENVELOPE.TrimSrf 2 iPMI$ INTERFACE COATING "BARE" "AIR" "GLASS" mbBd3y REDEFINE COLOR 5 fiSc\C ~ FACETS 8 8 TxYxB1C) 9-DDly [)4 CURVE A L#"j62 POINTS -2.400000 0. -0.500000 1. -2.400000 0. 4.152243 0. u4L&8@ SWEEP AXIS 360 0.0000000 0.0000000 1.0000000 0.000000 0.000000 -.3477569E-1 #msXAy$N3r OBJECT =SOURCE.ENVELOPE.TrimSrf 3 bz[+g,e2oA INTERFACE COATING "BARE" "AIR" "GLASS" 3QDz0ct REDEFINE COLOR 5 8>Hnv]p FACETS 8 8 uE~? 2G !< | |