Parameterize the Bumps ]'"aVGqa. The Backlight Utility was helpful to build the backlight system quickly. However, n7A %y2 the bumps must be parameterized in order to get the desired output distribution. /7`fg0A You can do this easily using the LightTools Properties dialog box. Gd%X> ~ 1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, #E'aa'P} BottomSurface, and Zones. Then, select Texture, as shown in the following ,)svSzR figure. J 7/)XS 2.Right-click and select Properties on the shortcut menu. <