cyqdesign |
2010-01-25 11:24 |
DIALux中文使用手册下载
德国照明设计、计算软件DIALux Version 3中文使用手册下载,以下是DIALux中文使用手册目录。 @l>\vs< ^=E4~22q 目录.......................................................................................4 ?2_u/x 新增功能...............................................................................6 0!_D M^3 作业环境介绍........................................................................6 u|BD%5+J CAD窗口区.......................................................................7 m!N_TOl-^ 组件区.............................................................................11 f1hi\p0q 灯具选项夹......................................................................12 R b\=\ 我的灯具库......................................................................13 1\kOjF)l 置入灯具.........................................................................14 zZki9P
家具区.............................................................................15 `S{< $:D 材质区.............................................................................16 z`>a,X 报表区.............................................................................18 c@5fiRPv! 总览表区.........................................................................19 UQ`%,D 检阅员对话框..................................................................20 qC.jXU?rO 编辑模式.........................................................................20 |C7GI[P 置入空间组件......................................................................23 _BtppQIWv 使用空间组件..................................................................24 8y~
Jn~t 使用拖曳和置入的方式(drag & drop).............................25 {B?%r[nW 使用检阅员对话框...........................................................25 .I
{X 置入家具.............................................................................25 @*%Q,$ 置入家具.........................................................................25 mL18FR N 藉由检阅员对话框...........................................................25 .eK1xwhJ 贴上材质.............................................................................25 #x)G2T'? 藉由拖曳和置入...............................................................26 v?fB:[dG
调整贴上的材质...............................................................26 L>xcgV7 删除材质.........................................................................27 \C/`?"4w 置入材质至材质库...........................................................27 f==o
不同窗口的工作环境...........................................................28 A}OV>y M 编辑置入的对象...................................................................30 nU)}!` E 移动对象.........................................................................30 `lN1u'(: 移动和旋转对象(去除网格).........................................31 qSkt
}F%' 旋转对象.........................................................................31 DY~~pi~ 缩放对象.........................................................................32 pb_mW;JVu 结合和储存对象...............................................................32 ~k|~Q\ 移动对象的坐标...............................................................33 tvf"w`H 编辑对象外观..................................................................34 &"Ua"H) 一致性测试......................................................................34 Drk9F"J 编辑 “多样对象”...................................................................36 ZJ=-cE2n 窗户和门.........................................................................36 qECc[)B 计算表面.........................................................................37 cS4e}\q, 工作面.............................................................................37 f ,K1 a9. 计算点.............................................................................38 Q%o 使用统一眩光等级方法 (UGR) 计算................................39 %q2dpzNW
置入UGR计算点和UGR计算面....................................40 hKt
AvTg 调整UGR观察员和UGR面的位置................................40 *=~
9? 地面组件.........................................................................41 7s<v06Wo 置入和编辑灯具及灯具排列................................................42 hk}M' 个别的灯具......................................................................42 :==kC672 灯具排列.........................................................................43 AG/nX?u7)t 置入灯具区域..................................................................46 ]rZ"5y 置入灯具排列..................................................................50 e>uV8!u 排列灯具.........................................................................51 [^1;8Tbk 圆形的灯具排列...............................................................52 cV&(L]k>` 区分灯具.........................................................................52 7bQ#M )} 调整灯具位置..................................................................53 1S
0GjR 3D窗口的工作环境.............................................................53 FL(gwfL 设定3D窗口...................................................................53 , $78\B^ 3D窗口内检查计算值.....................................................54 ^p|@{4f] 3D窗口的存盘................................................................55 TnPd pynP 编辑空间.............................................................................57 o Ep\po1 编辑一个存在的空间.......................................................57 |1-0x%@[ ; 复制已存在的空间...........................................................57 (ai E!c 新增另一空间..................................................................58 )
;-AT^ 光迹追踪器..........................................................................59 <4rF3 aB- 使用光迹追踪..................................................................59 E88_15'3D 基本设定.........................................................................59 qGl+KI 平面的选项......................................................................59 <IK8Ucp 光迹追踪的3D标准窗口.................................................61 8
E.u3eS 开启POV-Ray................................................................61 rZ w&[ G POV-Ray的其它功能......................................................62 YpL{c* M DXF 导入和导出..................................................................68 +%UXI$v DXF导入.........................................................................68 dH&N< 基本DXF设定和图层选项..............................................68 YOP=gvZq 以DXF为底稿编辑空间..................................................69 &q``CCOF& 以DXF为背景在3D窗口编辑........................................70 ra_`NsKF} DXF导出.........................................................................71 XZZ Ml 户外照明.............................................................................73
p,]Hs{R 户外空间.........................................................................73 UKMrR9[x* 投光照明.........................................................................74 \8{C$"F 标准街道.........................................................................75 x8b w# 街道照明.........................................................................77 g2 :^Z== 选取欲计算的空间...........................................................77 mBQ6qmK 包括家具的计算...............................................................81 ldI;DoE#U1 报表设定.............................................................................81 !Lk|eGd* 使用者数据和设计案数据................................................81 p`33`25 全面设定.........................................................................83 +)L
'qbCSM CAD窗口和标准值..........................................................83 y5|`B( 报表.....................................................................................84 q:J,xC_sF( 浏览计算结果..................................................................84 j9x}D;?n 限定报表.........................................................................85 ?G0=\U<
o, 报表设定.........................................................................86 n8iejdA' DIALux 3新增报表项目..................................................87 'JKFEUzM 灯具的光源数据表格化....................................................88 + :iNoDz 户外场景的表格化...........................................................88 nCGLuZn 设定使用者输出标准.......................................................89 %CD}A%~ 将报表存盘为pdf 格式....................................................90 uDQ
d48> 图形的导出......................................................................91 H5^'J`0\ 设定与选项..........................................................................91 Co[ rhs 自定义.............................................................................91 Tx`;y| 显示设定.........................................................................91 /NMd GKr 显示卡设定精灵...............................................................92 0)yvyQ5 选项.................................................................................95 S=eY`,'#R q`"gT;3S
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