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fang0705 2008-08-09 16:08

PATHS命令输出的意义?

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--- PATHS dSb|hA}@  
                                             OBJECTS :,=no>mMx  
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... (SLAq$gvd  
   1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 )[>b7K$f  
   2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 rnVh ]xJ  
   3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 5u\si4BL{  
   4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 oP".>g-.  
   5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 WKQVT I&A.  
   6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 !ldb_*)h  
   7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 n@xDFa  
   8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00  wNW9xmS  
在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
xpwj 2008-08-10 13:11
到ASAP中文入门里有
fang0705 2008-08-14 09:52
中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
hemet 2008-08-14 16:54
在example中的PATHS例子中 DLkNL?a  
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!!++ ubIGs| p2c  
!! PATHS02.INR pI |;  
!! Title: Typical PATHS Output W$0<a@  
!! Category: Isolated Command JI}(R4uV  
!! Keywords: PATHS, Tracing, stray, ghost k|,pj^  
!! Description: Typical output from the PATHS -tSWYp{  
!! command for all currently defined rays. This K^k1]!W=  
!! output shows the default LONG form and listing 02} &h  
!! according to total flux. 8ltHR]v  
!! Notes: *lg1iP{]  
!! 1)  Negative 'Hits' indicate incident rays that qbkvwL9  
!! either got absorbed by the Current object (typical) %,GY&hTw  
!! or did not go through or interact with current %lchz /  
!! object (such as with STEP -1). d^IOB|6Q  
!! 2)  The default LONG form provides for decimal places tgDmHxB]0  
!! under Current and Previous headings. This allows })Rmu."\  
!! for further breakout of paths according to specific z_eP  
!! facets for edge-based objects. 4em7PmT  
!! 3)  Negative 'Split/Scatter' numbers indicate scatter \@Gyl_6^  
!! rays from that object number. Otherwise, they are #"6(Q2| l  
!! specular split rays. They are traced back to the source LQ?J r>4  
!! from left to right (up to 10 levels possible). Refer to W?G4\ubM3<  
!! chart under PATHS command description for decimal number =eSG7QfS  
!! meanings. rB}UFS)  
!! Edit History (latest first) @<\f[Znto  
!! 10/10/2000 - cp - modified format; added description L*9^-,  
!! 01/01/1996 - bro - creation j_\sdH*r  
!!-- 5B .+>u"e  
XZA3T Z  
--- PATHS &TSt/b/+W  
                                             OBJECTS dx[<@f2c  
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 0^|)[2m!  
   1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Fm{Ri=X<:  
   2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 tsU.c"^n  
   3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 qI<6% ^i  
   4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 r~u/M0h `  
   5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 /Yc!m$uCW  
   6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 Xcicqywe?  
   7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 e6k}-<W*q  
   8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 )m"NO/sJ2  
-------------------- '  G-]>  
   8  1356 3.57E+01 42:\1B#[  
oKz|hks[6  
    177 ray flags changed Q0!gTV  
   3397 rays now selected
hemet 2008-08-14 16:55
在加上HELP文档里的说明 f/?# 1  
1st Digit    Definition    2nd/3rd Digits    Definition "}Ch2K  
0    Random Scatter    0 0    Hemispherical f$iv+7<B^  
0    Random Scatter    # #    TOWARDS number WDSkk"#TF  
1    Ordinary Reflection    # #    DIFFRACT number K-)_1  
2    Ordinary Transmission    # #    DIFFRACT number Vur$t^zE  
3    Deterministic Scatter    0 0    Retro-reflected 23qTmh  
3    Deterministic Scatter    0 1    Near Reflected q+3Z3v  
3    Deterministic Scatter    0 2    Near Transmitted ]/HSlT=  
4    Extraordinary Reflection    # #    DIFFRACT number NM/?jF@j*  
5    Extraordinary Transmission    ##    DIFFRACT number L"1UUOKy  
6    Volume Scatter    # #    MEDIA number X(?.*m@+TB  
}q G{1Er  
!!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
fang0705 2008-08-14 21:39
谢谢,我再看看.......
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