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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    $B .Qc!m  
    --- PATHS {C3Y7<  
                                                 OBJECTS f.xA_Y>  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ;_+uSalt  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 /aqEJGG>  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 j6YiE~  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 m%r/O&g  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 bGmx7qt#  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 9pD 7 f`  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 Q[u6|jRt  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 p]T"|!d  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 1hmc,c  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 t+Bf#:  
    qSU| =  
    !!++ *ZCn8m:-+  
    !! PATHS02.INR (R}ii}&  
    !! Title: Typical PATHS Output Q[4: xkU  
    !! Category: Isolated Command %VNlXHO.  
    !! Keywords: PATHS, Tracing, stray, ghost bZwnaM4"F  
    !! Description: Typical output from the PATHS kGYTl,A{  
    !! command for all currently defined rays. This V|D] M{O  
    !! output shows the default LONG form and listing |UUdz_i!:  
    !! according to total flux. olux6RP[B  
    !! Notes: xyh.N)  
    !! 1)  Negative 'Hits' indicate incident rays that Q;/a F`  
    !! either got absorbed by the Current object (typical) ed!>)Cb  
    !! or did not go through or interact with current 9)dfL?x8V{  
    !! object (such as with STEP -1). e /K#>,  
    !! 2)  The default LONG form provides for decimal places [5d2D,)  
    !! under Current and Previous headings. This allows clO,}Ph>  
    !! for further breakout of paths according to specific MjL)IgT  
    !! facets for edge-based objects. c,\i"=!$  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter r#i?j}F}  
    !! rays from that object number. Otherwise, they are , \)a_@@k  
    !! specular split rays. They are traced back to the source 9"{W,'r&d  
    !! from left to right (up to 10 levels possible). Refer to ;t#]2<d*  
    !! chart under PATHS command description for decimal number cQN sL  
    !! meanings. J;Rv ~<7  
    !! Edit History (latest first) S_(d9GK<  
    !! 10/10/2000 - cp - modified format; added description '-$XX%TOAc  
    !! 01/01/1996 - bro - creation ]3{0J  
    !!-- <cN~jv-w$  
    v6(E3)J7  
    --- PATHS JH,/jR  
                                                 OBJECTS 7E$&2U^Js  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... sy* y\5yJ  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 :a[Ihqfg  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 )eeN1G`rDE  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 R[tC^]ai  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ?i\;:<e4  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 IIFMYl gF  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 {lG@hN'  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 {2d_"lHBt  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 dhPKHrS  
    -------------------- q6#<[ 4?  
       8  1356 3.57E+01 {^)70Vz>PE  
    I5ss0JSl/  
        177 ray flags changed )}v 3q6?_  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 `1` f*d v  
    1st Digit    Definition    2nd/3rd Digits    Definition I_)*)d44_  
    0    Random Scatter    0 0    Hemispherical +Lm4kA+aE5  
    0    Random Scatter    # #    TOWARDS number b}9[s  
    1    Ordinary Reflection    # #    DIFFRACT number vE, 37  
    2    Ordinary Transmission    # #    DIFFRACT number 0*%&>  
    3    Deterministic Scatter    0 0    Retro-reflected z$lF)r:Bc  
    3    Deterministic Scatter    0 1    Near Reflected _o6G6e,  
    3    Deterministic Scatter    0 2    Near Transmitted 8kL4~(hY  
    4    Extraordinary Reflection    # #    DIFFRACT number 0BPMmk  
    5    Extraordinary Transmission    ##    DIFFRACT number GOy%^:Xd  
    6    Volume Scatter    # #    MEDIA number WKM)*@#,  
    mdih-u(T|  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......