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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    5G(3vRX|1  
    --- PATHS *wuqa) q2  
                                                 OBJECTS ?+~cA^-3T  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... |?d#eQ9a  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Wy4$*$  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00  8"%RCE  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Z&Y=`GOI  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 mMSh2B  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Xd<t5{bD!  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 %<"}y$J  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ).5RPAP  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 UH? p]4Nz  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 |re}6#TgcT  
    uo\ .7[1  
    !!++ d}'U?6 ob  
    !! PATHS02.INR N_eX/ux  
    !! Title: Typical PATHS Output Fd]\txOXj  
    !! Category: Isolated Command Z@a9mFI?  
    !! Keywords: PATHS, Tracing, stray, ghost VhL{'w7f  
    !! Description: Typical output from the PATHS NLS"eD m  
    !! command for all currently defined rays. This (8$k4`T>  
    !! output shows the default LONG form and listing 3_Cp%~Gi-_  
    !! according to total flux. >Fio;cn?  
    !! Notes: $+JS&k/'m  
    !! 1)  Negative 'Hits' indicate incident rays that O.aG[ wm8  
    !! either got absorbed by the Current object (typical) d^03"t0O]  
    !! or did not go through or interact with current }jH7iyjD  
    !! object (such as with STEP -1). e^p +1-B  
    !! 2)  The default LONG form provides for decimal places &QRE"_g  
    !! under Current and Previous headings. This allows KWAb-yB  
    !! for further breakout of paths according to specific Kt@M)#  
    !! facets for edge-based objects. $rIoHxh. y  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter [.se|]t7X  
    !! rays from that object number. Otherwise, they are X cr  =  
    !! specular split rays. They are traced back to the source ,.iRnR  
    !! from left to right (up to 10 levels possible). Refer to -fhN"B)  
    !! chart under PATHS command description for decimal number \B F*m"lz  
    !! meanings. >~%e$a7}+  
    !! Edit History (latest first) }En  
    !! 10/10/2000 - cp - modified format; added description De7T s  
    !! 01/01/1996 - bro - creation F+R?a+e  
    !!-- pl@O N"=[  
    O[tvR:Nh  
    --- PATHS k@zy  
                                                 OBJECTS oSiMpQu08  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... Lbe\@S   
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 &'cL%.  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 X%z }VA  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ojYbR<jn9  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 QaUm1 i#  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 s { #3r  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 'iLpE7  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 XE^)VLH:  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 5T sUQc  
    -------------------- ]7-&V-Ct*  
       8  1356 3.57E+01 u]}s)SmDk  
    oFOnjK"|F  
        177 ray flags changed mF` B#  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 $w"$r$K9K  
    1st Digit    Definition    2nd/3rd Digits    Definition \fr-<5w79  
    0    Random Scatter    0 0    Hemispherical  hi g2  
    0    Random Scatter    # #    TOWARDS number xsWur(>]  
    1    Ordinary Reflection    # #    DIFFRACT number Y*mbjyt[?X  
    2    Ordinary Transmission    # #    DIFFRACT number \u6^Varw  
    3    Deterministic Scatter    0 0    Retro-reflected f~ }H  
    3    Deterministic Scatter    0 1    Near Reflected ySI~{YVM  
    3    Deterministic Scatter    0 2    Near Transmitted >0Q|nCx  
    4    Extraordinary Reflection    # #    DIFFRACT number ^CwR!I.D}4  
    5    Extraordinary Transmission    ##    DIFFRACT number %Uz(Vd#K  
    6    Volume Scatter    # #    MEDIA number R|i/lEq  
    qI^ /"k*5  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......