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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    (>al-vZ6A  
    --- PATHS XiW1X6  
                                                 OBJECTS W XQ@kQD  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ~YYnn7)  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ,Bk5( e  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 7L!JP:v   
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 idI w7hi4  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 UL+Txc  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 -#v~;Ci  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 6nx\|F  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 qRt!kWW  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 d][ Wm  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 s(,S~  
    iE%"Q? Q/  
    !!++ 3?93Pj3oPt  
    !! PATHS02.INR !<[+u  
    !! Title: Typical PATHS Output &[E\2 E  
    !! Category: Isolated Command }lZEdF9GhG  
    !! Keywords: PATHS, Tracing, stray, ghost N`8K1{>BH  
    !! Description: Typical output from the PATHS iq&3S0  
    !! command for all currently defined rays. This ~1G^IZ6  
    !! output shows the default LONG form and listing RXgb/VR  
    !! according to total flux. o_:v?Y>0  
    !! Notes: Ot=>~(u0  
    !! 1)  Negative 'Hits' indicate incident rays that 77RZ<u9/`  
    !! either got absorbed by the Current object (typical) )G P;KUVae  
    !! or did not go through or interact with current "j>X^vn  
    !! object (such as with STEP -1). `PWKA;W$0  
    !! 2)  The default LONG form provides for decimal places  |$Yk)z3  
    !! under Current and Previous headings. This allows 5KC Qvv\  
    !! for further breakout of paths according to specific b?~p/[  
    !! facets for edge-based objects. [|nK5(e9  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter bt}8ymcG  
    !! rays from that object number. Otherwise, they are +B ?qx Q  
    !! specular split rays. They are traced back to the source PRh C1#  
    !! from left to right (up to 10 levels possible). Refer to M.}9)ho   
    !! chart under PATHS command description for decimal number s:T%, xS  
    !! meanings. 15:9JVH3D  
    !! Edit History (latest first) {lI}a8DP  
    !! 10/10/2000 - cp - modified format; added description -#\T  
    !! 01/01/1996 - bro - creation 4^7 v@3  
    !!-- QV|6"4\  
    L%/RD2L D  
    --- PATHS LjZlKB5C  
                                                 OBJECTS .S` q2C\  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... *xnZTj:  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ff--y8h  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 Ev fvU:z  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 N/ a4Gl(  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 O&Y;/$w  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 +k`L8@a3&  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 % km <+F=~  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 :H}iL*  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 9*"  
    -------------------- !6/UwPs  
       8  1356 3.57E+01 S_lGr k\j  
    ,np=m17  
        177 ray flags changed AR| 4^  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 @A[)\E1  
    1st Digit    Definition    2nd/3rd Digits    Definition C4m+Ta %  
    0    Random Scatter    0 0    Hemispherical oW~W(h!  
    0    Random Scatter    # #    TOWARDS number /k.0gYD  
    1    Ordinary Reflection    # #    DIFFRACT number pGie!2T E  
    2    Ordinary Transmission    # #    DIFFRACT number 1AJ6NBC&c  
    3    Deterministic Scatter    0 0    Retro-reflected @IG's-  
    3    Deterministic Scatter    0 1    Near Reflected #`Su3~T=S  
    3    Deterministic Scatter    0 2    Near Transmitted m?S;s ew@5  
    4    Extraordinary Reflection    # #    DIFFRACT number ay8]"sa  
    5    Extraordinary Transmission    ##    DIFFRACT number rPk|2l,E,3  
    6    Volume Scatter    # #    MEDIA number V.B@@ ;  
    xe@e#9N$  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......